TerraTools 5 ® Generate accurate, correlated, large area training and simulation environments TerraTools is a complete environment development system that uses cartographic source data to rapidly and automatically generate high-fidelity 3D environments for constructive, visual, and serious game runtimes. With over 500 new features, bug fixes, and maintenance updates, TerraTools 5 encompasses the powerful functionality of previous versions, such as adding urban details with Urban DetailsTM processing, with the most advanced, industry-leading terrain generation technology. TerraTools 5 is provided free of charge to all customers under current customer support and maintenance. What’s New in TerraTools 5 • The Batch Mode Manager (optional plug-in) automates and rapidly builds large area terrains with the highest level of content fidelity: G e n e r a t i o n ›› New graphical interface to visualize and manage batch processing ›› Generate runtime content unattended ›› Correlate and export to multiple runtimes ›› Advanced diagnostic tools to monitor processing and troubleshoot problems • Automatically generate complex, multi-story building models with interiors • New and updated nodes, attributes, and batch commands for improved functionality • Streamlined processing and memory usage for improved project efficiency • Enhanced and expanded TerraTools model library for urban environments • Industry-leading product manuals, tech notes/ tutorials, and online technical support site original model destruct state 1 destruct state 2 TerraTools terrain supported with new Unity Pro game engine plug-in What’s New in TerraTools 5 for Runtime Exporters • Updates to latest releases and functionality for all runtime exporters, including OneSAF, VBS3, Steel Beasts Pro, OSG, Havok Vision Engine, and MASA SWORD • Automated VBS3 multimap support for complex large area environments T e r r a i n • Support for enhanced surface material masks and vegetative biotopes in VBS3 • Automatically generate multi-state, destructible buildings, bridges, and tunnels for VBS2/VBS3 • Buildings with interiors, supporting ballistic penetration and destruction behavior attribution in Steel Beasts Pro • Epic rendering speed-ups for multi-resolution visual runtimes, such as OSG and OpenFlight Automatically generate multi-state destructible buildings in TerraTools 5 for VBS3 • Enhanced terrain database paging and scene lighting for Havok Vision Engine • New support for Unity game engine with large area and multi-platform support www.terrasim.com | 412-232-3646 | [email protected] TerraSim®, TerraTools®, and TerraTours® are registered trademarks of TerraSim, Inc. ©2014 TerraSim, Inc. All rights reserved. TerraTools 5 ® The Complete Simulation Environment Development Toolkit Key TerraTools Core Features These key features provide an overview of the comprehensive terrain generation support TerraTools offers: • User interface that allows for the highest level of customization, flexibility, and interactivity • Widest range of support for third-party import formats and coordinate systems • Eight parallel processing threads per workstation license with no additional hardware required T e r r a i n G e n e r a t i o n • Construct projects rapidly with intuitive user interface (OmniWizard) or included templates • Batch processing to quickly generate large area environments and process source data • Interactive, embedded editors and viewers for everything from improving textures to editing existing vector data • Advanced tools to troubleshoot project errors and track project progress • Automatically place and scatter models with geospatial source data • Automatically generate buildings with interiors from building footprints Large area, Middle Eastern environment (1800 x 1000 km) generated in the Batch Mode Manager Correlated Networked Simulation TerraTools supports full geospatial correlation for networked simulations across 13 third-party runtime environments. TerraTools allows users to mix and match runtime specific plug-ins to create a solution with the lowest possible cost. Runtime formats include: • Visual: OpenSceneGraph and OpenFlight • Create urban clutter and urban building appearances with Urban DetailsTM processing • Constructive: OneSAF, JointSAF, JCATS, MÄK VR-Forces, and MASA SWORD • Generate continuous and complete underwater surfaces and coastlines • Serious Games: VBS3, Steel Beast Pro, Unity, Havok Vision Engine, FlightGear, and X-Plane Correlated, OneSAF terrain, created in TerraTools Correlated, VBS3-IG terrain, created in TerraTools www.terrasim.com | 412-232-3646 | [email protected] TerraSim®, TerraTools®, and TerraTours® are registered trademarks of TerraSim, Inc. ©2014 TerraSim, Inc. All rights reserved.
© Copyright 2024 ExpyDoc