AOE 4065/4066 Ship Design

Still Re-Engineering the Naval Ship Concept
Design Process
Alan Brown and John Sajdak
20 February 2014
Overview
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Original Vision and Motivation
Process then
Process changes
Exploration
Survivability!!
Way Ahead
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Concept and Requirements
Exploration - Principles
• Must Understand relationship between cost,
effectiveness and risk before requirements
• Essential detail only (getting harder)
• Must have quantitative metrics, and not too many
• Cost model must be sensitive to producibility
• Start with large design space, move to nondominated
Drivers for Change
• Operational Effectiveness Models
• Physics-based / 3D geometry / system architecture
to get out of the box
• Manning and automation / maintenance and
logistics plans
• Survivability analysis
• Outside-in Meets Inside-out
• Decision-making / Visualization / Data
• Future engineers
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Mission Definition
Technology Review
Design Space Exploration*
OEMs,
MOPs,
MOEs
Search Design
Space
Build Models
Effectiveness
Model
(OMOE)
Production
Strategy
Hull and DH
Exploration
(Form &
Structure)
Cost Model
Propulsion,
Electrical &
Auxiliary
Exploration
Mission
Need
(COR, ICD)
CONOPS
NMETL,
DRM,
OpSits,
Capabilities
(ROCs)
Technologies
&
Comparative
Naval Arch
Initial
Baseline
Design
Mission
Systems
Exploration
Arrangements
& Architecture
Exploration
Response
Surface
Models
Synthesis
Model
Set-Based
Integration &
Convergence
Design
Space
DVs
DOE
Variable
Screening
MOGO
Search
Design Space
Risk Model
(OMOR)
Manning and
Automation
Exploration
Survivability
& Lethality
Exploration
Concept and Requirements Exploration
Requirement
Document
NonDominated
Frontier
Improved
Concept
Baseline
Design(s)
Concept
Baseline
Design(s)
Selected
Technologies
Decision
Synthesis Model
Modules:
• Input – DPs and DVs
• Hydrostatics (RSMs)
• Seakeeping (RSMs)
• Combat Systems
• Propulsion Systems
• Power and Propulsion (RSMs)
• Space Available
• Electric
• Weight
• Tankage
• Space Required
• Feasibility
• Cost
• Effectiveness
• Risk
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Non-Dominated Designs
CTOC
Operational Effectiveness Models
Exploration Flexibility and Tools
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Longitudinal
Prismatic
Control
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Stem Rake
Rhino/ORCA3D Model
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Structural Model
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DDG Compartment Adjacency
Network
System Architecture
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Manning Discrete Event Simulation
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Mission Scenarios (from DRM)
Compartments (from Compartment List described above)
Ship systems and equipment (Design Variables, DVs)
Level of automation (Design Variable)
Maintenance tasks to be performed by the crew (determined
by equipment and maintenance level)
• Damage Control!
Survivability
Analysis
ASM Pkill
ASM Lethality
Launcher and
Missile
Availability
ASM
Survivability
(AAW)
Target
Acquisition
Terminal
Probability of
Hit
Launcher and
Missile
Reliability
Resistance
to EW and
Decoys
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Vital Systems
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Conclusions and Way Ahead
• Overview paper - total ship system design approach
• Series of discipline-based explorations followed by
ship synthesis and search of broad design space
• Importance of early survivability, manning, system
architecture and effectiveness analysis
• Designer and discipline experts are an integral part
of process - not a big black box
• Details to follow
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