Ray Tracing and Illumination - Schlumberger Information Solutions

Ray Tracing and Illumination
Ray tracing and illumination tools to validate complex velocity models
Ray Tracing and Illumination (RTI) enables interactive illumination studies through velocity
models using advanced ray tracing in both isotropic and anisotropic (VTI and TTI) models.
The combination of interactive ray tracing and illumination studies gives interpreters and
geophysicists the ability to interrogate and validate complex velocity models for imaging and
acquisition-related issues. Complex ray signatures involving reflections, transmissions, and
wave-type conversions can be specified.
Features
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Ray shooting—Shoot a single ray, a fan of rays, or a cone of rays from any defined source
locations in any direction. The shooting direction can be specified according to source
point, suitable for normal incidence ray-tracing of a target horizon, for example.
Two-point ray tracing—Find rays shot between source and receiver points. This is the
classic application used for simulating surface and downhole acquisition geometries.
Rays can be selected as first arrival, maximum energy, or shortest path.
Two-point checkshot ray tracing for model
validation.
Offset ray—Find a pair of specular rays satisfying a required relative surface offset and
azimuth of the two ray endpoints. This is an extension to normal incidence ray tracing, and
the method used in common image point tomography.
Checkshot model validation—Test whether the Volcan velocity model is in agreement
with observed checkshot data. This is achieved by comparing direct P-wave ray-traced
travel times with the observed times.
Illumination spectrum—Use for a target analysis point to determine the range of target
dips and azimuths that can be illuminated for a given narrow azimuth (NAZ) or wide
azimuth (WAZ) acquisition geometry. This allows the user to assess whether coherent
energy observed in the seismic data is potentially primary reflected energy, or indicates
the range of dips and azimuths that cannot be illuminated, excluding them as viable
candidates for interpretation.
Fold of coverage analysis—Create binned hit count and attribute (minimum offset, for
example) maps of midpoints and ray reflection points. Allows offset and azimuth binning
in addition to standard spatial binning, creating a series of maps that can be displayed
individually or in any summed combination.
Basic acquisition geometry modeling—Enable the creation of pointsets for basic
geometry constructs (points, lines, grids, circles, spirals, and well trajectories), the
import of P190 and DIO files, and the replication of pointsets based on a seed pointset.
Ray tracing through a velocity model.
Prerequisites
Petrel* 2012
WesternGeco Seismic Velocity Modeling Plug-in
for Petrel
For more information, please contact
[email protected].
Applications
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Provision of essential imaging information for target zones for improved understanding
of complex geologic areas
Generation of survey designs to achieve required illumination of target zones within
a velocity model
Model validation using checkshot information by comparing with measured data
Migration aperture validation and other seismic processing parameter analysis by
relating surface acquisition to imaging points within the model
*Mark of Schlumberger
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