Board Game Library

 Board Game Library
Ace of Spies
2­5 Players, Approximately 30 minutes
A card game of stealth and sneakiness! Players act as spymasters, collecting sets of cards in order to complete missions. Only the greatest player will be declared The Ace Of Spies! By taking two cards at the start of each turn, you'll build up a selection of Agents, Tools, Intelligence and Locations that will allow you to hopefully finish more missions than everyone else. More missions mean more points ­ as long as they're complete! If they're left incomplete by the end of the game, they score negative points and pretty much ensure you're not going to win.
Bananagrams
2­8 Players, Approximately 15 minutes
A Scrabble­like game without the board. Using a selection of 144 plastic letter tiles in the English edition, each player works independently to create their own 'crossword'. When a player uses up all their letters, all players take a new tile from the pool. When all the tiles are gone, the first player to use up all the tiles in their hand wins.
Carcassone The Discovery
2­5 players, Approximately 30 minutes
A players followers get placed as robbers (in the mountains), seafarers (on the seas) or explorers (on the meadows). On a player's turn, he must place a tile and may then place a follower on it. Tiles may only be placed so that identical landscape types match up. Council of Verona
2­5 players, Approximately 20 minutes
In Council of Verona, players take on the role of influential citizens of Verona and act to use their influence to either add characters to the council or cast them into exile. Through thoughtful hand management of their cards and clever placement of influence tokens, players gain victory points based upon the agendas of the characters at the end of the game. The player with the most victory points wins!
Creatures: The Card Game
2­6 Players, Approximately 20 minutes
Creatures is a creative, strategic card game that blends friendly competition with a good laugh! The game is comprised of 96 playing cards consisting of either a ‘FRONT’, ‘MIDDLE’, or ‘BACK’ portion of 32 particular animals. Each animal is illustrated across the three cards, and includes a fun fact about that animal and a corresponding ‘strength’ value ranging from 1­10. Gameplay occurs as players mix and match ‘FRONT’, ‘MIDDLE’, and ‘BACK’ cards in their hand to create entirely new creatures, and stage attacks against the creatures in other players’ hands.
Dragon Whisperer
3­6 Players, Approximately 30 minutes
Dragon Whisperer is a family card game that explores a rich and vibrant world where you take on the role of Dragon Whisperer. Send your heirs to journey into the world as they complete quests and collect treasure vying for your favor. Up to six players take turns playing suited cards as they attempt to collect the most Quest tokens by traveling to various locations on the game board. Some cards allow you to amass Monster or Treasure tokens to cash in at the end of the game for additional points. Other cards have game­changing effects like changing the turn order or even canceling an entire round of play with the powerful Dragon Rage card.
Dungeon Roll
1­4 Players, Approximately 20 minutes
In Dungeon Roll the player's goal is to collect the most experience points by defeating monsters, battling the dragon, and amassing treasure. The Adventurer assembles their party by rolling seven Party Dice, while another player serves as the Dungeon Lord and rolls a number of Dungeon Dice based on how far the Adventurer has progressed through the dungeon. The Adventurer uses Champion, Fighter, Cleric, Mage, Thief, and Scroll faces on the Party Dice to defeat monsters such as oozes and skeletons, to claim treasure inside chests, and to revive downed companions with potions. For the Win
2 Players, Approximately 10 minutes
For The Win is an abstract strategy game in which each player gets ten tiles, two of each character representing Monkeys, Zombies, Pirates, Aliens, and Ninjas. The objective is to connect five (or more) of one's tiles, including at least one of each type, together (sides and corners count). Additionally, all five (or more) tiles must be face­up, or unactivated. The game ends immediately when a player achieves this goal. Each character type has a specific ability to help you toward the objective.
Forbidden Island
2­4 players, Approximately 30 minutes
Forbidden Island is a visually stunning 'cooperative' board game. Instead of winning by competing with other players like most games, everyone must work together to win the game. Players take turns moving their pawns around the 'island', which is built by arranging the many beautifully screen­printed tiles before play begins. As the game progresses, more and more island tiles sink, becoming unavailable, and the pace increases. Players use strategies to keep the island from sinking, while trying to collect treasures and items. As the water level rises, it gets more difficult­ sacrifices must be made.
Guesstures
4 or more players, Approximately 10 minutes
Get ready for hilarious, high­speed charades with Guesstures. Pop four cards into the Action Timer, then set it and start acting fast. The words may look easy, but you only have a few seconds to get your team to guess each one. Did your team guess right?
Nuts
2­6 Players, Approximately 30 minutes
Squirrels love nuts. I know they do because I've seen the little critters fighting over nuts, drooling over nuts, taking other animals hostage while demanding nuts as ransom. In short, they'll do almost anything for nuts – and since you are a squirrel in Nuts!, you must now be as equally nut­crazed. As soon as someone has more than 20 points worth of nuts, the game ends and this player wins.
Poo: The Card Game
2­8 Players, Approximately 15 minutes
It’s been a tough day in the monkey cage and something in the food tonight wasn’t quite right. In monkey world, there’s only one thing that can be done about it ­ fling poo!
Poo is a fast­paced card game. Each player takes on the role of a monkey. You fling poo and mess with each other until only one monkey is left standing. That monkey, of course, is the cleanest one. Each turn, every player gets to draw and play a card, usually either to fling poo at another player or to clean himself off. Out of turn, each player gets to play cards to defend himself or foil other players’ poo flinging.
Risk
2­5 players, Approximately 120 minutes
Lead your troops. Take a risk. Rule the world. Rally your armies to march across continents. Carefully craft your strategy—you’ll face your opponents on the field of battle and they’ll give the fight everything they’ve got. Keep advancing until you’ve defeated all of your foes and taken over the world. Rise!
2 Players, Approximately 20 minutes
In Rise!, players race to be the first to construct three towers on the growing game board, moving workers to and fro to keep the towers rising and the opponent befuddled. If you completely surround an opponent's tower, you can remove the top level of that tower from the board ­ a player can also win by eliminating all of the opponent's workers from the game board.
Scrabble
2­4 Players, Approximately 90 minutes
In this classic word game, players use their seven drawn letter­tiles to form words on the gameboard. Each word laid out earns points based on the commonality of the letters used, with certain board spaces giving bonuses. But a word can only be played if it uses at least one already­played tile or adds to an already­played word. This leads to slightly tactical play, as potential words are rejected because they would give an opponent too much access to the better bonus spaces.
Settlers of Catan
3­4 players, Approximately 90 minutes
Settlers of Catan is an award­winning strategy game where players collect resources and use them to build roads, settlements and cities on their way to victory. The board itself is variable, making each game a little different from the next.
The Resistance
5­10 players, Approximately 30 minutes
The Resistance pits a small group of resistance fighters against a powerful and corrupt government. The resistance has launched a series of bold and daring missions to bring the government to its knees. Unfortunately spies have infiltrated the resistance ranks, ready to sabotage the carefully crafted plans. The Resistance artfully balances pure deduction elements with the social elements into a game that creates the adrenaline filled moments of high stakes pokerin a full interactive and social event.
Quarantine Z
3­5 players, Approximately 45 minutes
Quarantine Z is a survival card game. It takes place in a town, city or neighborhood that has been infested with a Zombie outbreak. The Department of Inexplicable Events has placed the area under quarantine; nothing can get out of the area until the zombie threat runs its course. One player plays as the Zombies, whose goal is to kill all Survivors. The remaining Players are Survivors, whose goal is to collect supplies and find shelter to outlast the zombie threat and the quarantine.
Uno
2­10 players, Approximately 30 minutes
See why this color coded card game is such a popular brand of family game. Be the first player or team to score 500 points. Points are scored by being the first to rid yourself of all the cards in your hand before your opponents.
Wise & Otherwise
2­6 players, Approximately 45 minutes
Players are given only the first part of a saying, or proverb, then everyone writes down their own made­up ending. The idea is to make up an ending that will fool other players into thinking yours is the actual old saying
Zombie Dice
2 or More Players, Approximately 10 minutes
In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins.