THIERRY FOURNIER portfolio June 2014 www.thierryfournier.net Contact: [email protected] / +336 6366 0853 THIERRY FOURNIER 13 rue Balzac 93300 Aubervilliers France T. +336 6366 0853 [email protected] www.thierryfournier.net Artist and curator, Thierry Fournier has developed an artistic practice that incompasses both installation, digital media, video, sound works and performance. Through this practice, he explores how the body and perception qualify and determine the relationships between individuals and their environment, both in a poetic, social or political sense. Interactive or static, autonomous or in situ, his works brings together commonly dissociated space-times to create critical situations: relations between fiction and reality, living and non-living, personal and collective, interior and exterior, human and machine. His works are regularly showed: ZKM (2013), Centre Pompidou (2013, 2011, 2009, 2008), Fantastic (Lille, 2012), Festival d’Automne (2009), Contexts (Paris, 2011), Ménagerie de Verre (Paris, 2006), Nancy Fine arts Museum (2011), FRAC Normandy (Rouen, 2007), Chartreuse National Stage Writing Center (2008, 2009, 2010), Next international festival (Valenciennes, 2008), Lux Valence (2009), Nibelungen Museum (Germany, 2001), Techniches Museum Wien (Austria, 2006, 2009), international world fairs of Aïchi (Japan, 2005), Saragosse (Spain, 2008), etc. In a close relationship with his artistic work, he curates group shows and performances, by regularly inviting artists and authors in the context of specific apparatus: Augmented Window (2011-2013), Cohabitation (2009 et 2011), Outside Lectures (performances, 2008), Open 2007 (2007), Ce qui nous regarde (2005), Shadow of a Doubt (2003), and the CD review Pandore (1997-2004 + 2014). Having started out as a musician, composer and architect (graduate of the Lyon National School of Architecture), he contributed to contemporary art galleries in Lyon. Practicing and studying both architecture and art, he approached the digital arts with Ircam in Paris. He gives an autonomous form to his work in 2000. He teaches and conducts researches at Nancy National Superior College of Art, Paris National superior College of Art and Design (Ensad), and Sciences Po Paris. He lives and works in Aubervilliers (Seine Saint-Denis, France). Solo shows 2015 Lux Scène nationale de Valence Synesthésie, Saint-Denis 2011 2010 Hotspot, Contexts, Paris Only Richard, La Chartreuse / CNES 2009 2008 2006 2005 2004 2003 2001 2000 A Never Ending Gesture, Lux Scène nationale de Valence Fermata, Kawenga, Montpellier Step to step, École régionale des beaux-arts de Rennes. Reanimation, stage creation with Samuel Bianchini and Sylvain Prunenec, Next International Festival, Valenciennes Outside Lectures, performances, La Chartreuse / CNES Only Richard Arcal Lyrique, Paris Reanimation with Samuel Bianchini and Nathalie d’Auzon National Choreographic Center – Ballet de Lorraine, Nancy Stories Machine, Jardin du Nombril, Pougnes-Hérisson The Nibelungen Treasure, Le Carré des Jalles, Saint-Médard en Jalles Vers Agrippine, Studio-Théâtre de Vitry Shadow of a doubt, Lyons Natural History Museum The Angel’s Moult, stage creation, Bourges Culture House The Angel’s Moult, Archa Theater, Prague (Czech Republic) The Nibelungen Treasure, Nibelungen Museum, Worms (Germany) The Nibelungen Treasure, Goethe Institut, Paris The Angel’s Moult, Théâtre de la Ville, Montréal (Canada) Curating 2014 2014 2014 2013 2012 2011 2008 2007 2006 2005 2003 1997-04 Augmented Window 05, Château Royal de Collioure Augmented Window 04, La Panacée, Montpellier Ce qui manque , La Panacée / Université Montpellier 3, Montpellier Augmented Window, Friche de la Belle de Mai / Panorama, Marseille Augmented Window, Fort Lagarde, Prats de Mollo Cohabitation, Galerie NaNiMa, Ensa Nancy Augmented Window, Centre Pompidou, Paris Cohabitation, Musée des beaux-arts de Nancy Outside Lectures, La Chartreuse CNES Avignon Open 2007, Collectif Echolalie / Lelabo, Paris Co-fonder of Echolalie colective: curating, production, critique Ce qui nous regarde, Aichi World Fair, French Pavilion Shadow of a doubt, Lyons Natural History Museum Pandore, audio magazine, 10 issues published Group shows (selection) 2014 2013 Artist in residency, la Maison Populaire, Montreuil: Préludes flasques pour un chien, curator Marie Frampier 48h Chrono, Friche la Belle de Mai, Marseille Digital Choc Festival, Tokyo / Kyoto / Sapporo, Japan Alter Narrative, Atsuko Barouh gallery, Tokyo, curator Yukiko Shikata New Cinema Festival, Montreal (Canada) ZKM App Award group show (Karlsruhe, Germany) Chemins Electroniques Festival, Pau (France) Bouillants #5 Festival, Rennes (France) Silent Rooms, Kawenga, Montpellier (France) Hors-Pistes Festival, Centre Pompidou, Paris (France) Emergences Festival, Lux Scène nationale, Valence (France) Silent Rooms, curating Grégory Diguet, Montpellier (France) 2012 Nuit Blanche, Aubervilliers (France) Fantastic, Lille 3000, Lille (France) Bouillants #4 Festival, Rennes (France) Des Souris et des hommes, Saint-Médard en Jalles (France) Gamerz, Fondation Vasarely, Aix-en-Provence (France) 2011 Access, art in public space, Pau (France) Nuit Blanche, Aubervilliers (France) Rubbing Glances, Espace Poirel, Nancy (France) Cohabitation, Nancy Fine Arts Museum (France) Entrelacs, stage creation with Lionel Hoche, CDA Enghien (France) 2010 Interactions, Maison Consulaire de Mende (France) 2009 Ososphère Festival, Strasbourg (France) Images en Scène, Lux Scène nationale de Valence (France) Reanimation, avec Samuel Bianchini et Sylvain Prunenec, Carthage International Choreographic Festival, Tunis (Tunisia) (Anti)Realism, Norrköping Kunsthall, Norrköping (Sweden) 2008 Autumn Festival in Paris, Centre Pompidou, Paris (France) Ososphère Festival, Strasbourg (France) International Zaragoza World Fair, Monaco Pavilion (Spain) Cube Festival, Le Cube, Issy-les-Moulineaux (France) Jim08 Festival, Albi (France) Seconde Nature, La Chartreuse / CNES (France) 2007 Montre moi l’œuvre autrement, FRAC Normandy (France) Outlab, CITU, La Bellevilloise, Paris (France) Open 2007 (collectif Echolalie), Lelabo, Paris (France) Feedbackroom, Nancy National Art School (France) 2006 Les Inaccoutumés Festival, La Ménagerie de verre, Paris (France) Alltag, ein Gebrauchanweisung, Techniches Museum Wien (Austria) 2005 Aichi International World Fair, French Pavilion (Japan) Ars Numerica, Montbéliard (France) 2003 Synthèse Festival, Maison de la Culture de Bourges (France) Novellum Festival, Toulouse (France) 2002 Les Paravents, Jean Genet / Frédéric Fisbach, Colline Theater, Paris 2001 Cyberarts Festival, Goethe Institut, Boston (USA) 2000 ISEA Festival, Paris (France) 2010 2009 2008 2007 2006 2005 2004 2003 2000 1999 1998 Grants, residencies, competitions and public commissions Catalogues and publications (French) 2014 2014 2013 2012 2011 - Ce qui manque, exhibition catalogue, La Panacée, Montpellier, June 2014 - La création numérique : Tendances - lieux - artistes (Digital Creation in France : Trends, Places, Artists), MCD, 2008 - Le Feedback dans la création musicale (The Feedback in the Musical Creation), conference proceedings, Grame, 2006 Artist in residence, La Maison Populaire, Montreuil Festival du Nouveau Cinema Montréal, special prize of the jury ZKM App Award nomination (Karlsruhe, Germany) Digital creation grant (Languedoc-Roussillon Region, France) Dicréam grant, French Ministry of Culture / CNC Winner of Digital Culture competition (Languedoc-Roussillon Region) Winner of Futur en Seine competition (Ile de France Region) Artem Creation Grant, Nancy Residency, La Charteuse / CNES (France) Residency Grant (Languedoc-Roussillon Region) Commission by Technisches Museum Wien (Austria) Dicréam grant, French Ministry of Culture / CNC Residency, La Chartreuse / CNES (France) Winner of competition for Monaco Pavilion, Zaragoza World Fair (Spain) Digital Creation Grant (Languedoc-Roussillon Region) Commission by Technisches Museum Wien (Austria) Residencies at Arcal Lyrique and Avant-Rue, Paris (France) Dicréam grant, French Ministry of Culture / CNC Winner of competition for French Pavilion, Aichi World Fair (Japan) Residency, Mains d’Œuvres, Saint-Ouen (France) Public commission, Navel Garden, Pougne-Hérisson (France) Public commission, Studio-Théâtre de Vitry (France) Public commission, Institut de Musique Electroacoustique de Bourges Public commission, 21th Century Celebration, French Ministry of Culture International Grant, Arts Council of Canada Winner of Nibelungen Museum Worms competition (Germany) with A+H Catalogues and publications (bilingual) - Flatland, catalogue of Augmented Window project, Thierry Fournier and J. Emil Sennewald, Pandore / Art Book Magazine (nov. 2013) - Transmitting History, collective book, B42 Publishing (sept. 2013) - Last Room / Dépli, DVD + iPad artwork + book, texts by Philippe Avril, Pierre Carniaux, Nicolas Feodoroff, Thierry Fournier, Jean-Pierre Rehm, Anne-Lou Vicente, directed by Thierry Fournier, Shellac & Pandore 2013 - R&C / Research and creation, collective book directed by Samuel Bianchini, Burozoïque / Editions du Parc 2010, Art Book Magazine 2012 - Feedbackroom, DVD, Éditions du Point d’exclamation / Éditions du Parc, 2009 - 4th Monaco International Dance Biennal, catalogue, MDF, 2006 - French Pavilion, catalogue, Aichi International World Fair, Hachette 2005 - Editor of Juliette Fontaine special issue, Pandore, 2004 - Editor (1997 - 2004) of the audio magazine Pandore (10 issues published) - The book of the anonymous poet, collective book, NibelungenMuseum Worms, 2001 - ISEA 2000 - Revelation, catalogue, Musica Falsa / Art3000, 2000. - Step to Step, catalogue, Rennes School of Fine Arts Publishing, 2009 - Nathalie Candito and Maud Gauchet, L’Ombre d’un doute, récits d’une expérience singulière (Shadow of a Doubt, stories from a singular experience), Lyons Natural History Museum Publishing, 2003 - Composer des hybrides (To Compose Hybrids), Revue d’esthétique n°43, Jean-Michel Place Publishing, 2003 Press (selection) - Last Room / Dépli, special issue of Archée online review, June 2014 - Libération, March 13th 2013, Marie Lechner, Last Room / Dépli, doigt it yourself - France Culture, La Vignette, 10 janvier 2013, interview by Aude Lavigne - Beaux-Arts Magazine, special issue January 2013, Fantastic Lille - Étapes graphiques, January 2013, A+ - Futur en Seine, June 2011, Véronique Godé, Une œuvre peut en cacher une autre - Digitalarti n°5, 2011, Laurent Diouf, Thierry Fournier, les ombres collectives - Poptronics.fr, October 2009, interview by Cyril Thomas - Intramuros, January 2009, Annick Hemery, L’interactivité au bout des doigts - Cahiers du Cinéma, November 2008, Emmanuel Burdeau, Cinéma en numérique - Mouvement, July 2008, Dominique Vernis, Théâtre d’opérations - Beaux-Arts Magazine, June 2008, Anaïd Demir, La ville écran - Paris-art.com, June 2008, interview by Evelyne Bennati - Mouvement , June 2008, Véronique Godé, La ville digitale mise en cube - Paris Art, October 2007, Agathe Attali, Montre-moi l’œuvre autrement - Arte.tv, June 2005, Véronique Godé, Ce qui nous regarde - Oc-TV, December 2003, interview by François Besson, Le seigneur de l’anneau - SVM, October 2003, Annik Hémery, Thierry Fournier, artifices et sensations - France Culture, Multipistes, April 24th 2003, entretien avec Arnaud Laporte - Création Numérique, January 2001, Quand la réalité virtuelle ratrappe le mythe - Le Devoir, January 20th 2001, Julie Bouchard, Un trésor virtuel sous la ville - Libération, December 8th 2000, Marie Lechner, Tragédie en sous-sol Research and teaching - Ecole nationale supérieure d’art de Nancy, research coordinator - EnsadLab / Ecole nationale supérieure des Arts Décoratifs, Paris, researcher - Ecole nationale supérieure de Création Industrielle, Paris, master supervisor - Sciences Po Paris, art workshop Recent positions: - Chairman of jury, École supérieure d’art d’Aix en Provence, 2011 - Masterclasses at École régionale des Beaux-arts de Rennes, École européenne supérieure de l’Image (Poitiers), etc. - Paris-Villemin National Superior School of architecture, creation and coordination of Space and Interactivity workshop, 2001 - 2004 - Paris-Villemin National Superior School of architecture, creation and coordination of the Digital Creation Workshop, 1998 - 2004 Works and curating (selection) As a large number of works are video and/or interactive, feel free to watch video documentations on www.thierryfournier.net/en Precursion network installation, 2014 Artist in residence, Maison Populaire, Montreuil, 2014 Precursion questions the relationships between cinema, reality TV and infotainment, thru their common perspectives about catastrophes and redemption. This generative installation associates in real time RSS news, in situ shots and found footage blockbusters musics. Ce qui manque What is missing exhibition, curating workshop and publication, 2014 With Armand Behar, Laura Gozlan, Stéphane Degoutin and Gwenola Wagon La Panacée, Montpellier Ce qui manque addresses the notions of utopias and human evolution. The exhibition was created within the frame of a curating workshop lead with students of the University Montpellier 3, during three residencies at La Panacée, art center dedicated to the relationships between contemporary art and digital studies. Noli me tangere interactive installation, 2013 16 speakers, 8 bass cabinets, camera, computer, variable dimensions A wall of speakers and a microphone generate a huge saturated sound feedback whose intensity and frequencies increase as the visitors approach them, variating from from infra-bass oscillations to treble frequencies. As it were a living being, the installation reacts to any movement or gesture in the room. The visitor’s behavior become the origin of what threatens him. Last Room / Dépli Film and interactive artwork on iPad Pierre Carniaux / Thierry Fournier, 2008-2013 The interactive work on iPad Dépli by Thierry Fournier and the film Last Room by Pierre Carniaux were created simultaneously from the same shots filmed in Japan. Dépli proposes a new form of cinematographic experience: a navigation through the shots and space-time of a film. The film’s material is treated as a seamless on-going matter, in which the spectator navigates through an interface that involves him physically. Created on iPad, Dépli can be showed and played in movie theaters, exhibitions or at home. Last Room deals with the relationships between shared and intimate, the spoken word and the landscape. It combines stories shot in hotel rooms and a collective history around the island of Gunkanjima. The special box Last Room / Dépli includes the film DVD, the Dépli iPad licence and a book dedicated to the project (French-English-Japanese) Anne-Lou Vicente The Fabric of images Published in Last Room / Dépli, Shellac & Pandore 2013 Anne-Lou Vicente is a contemporary art critic and independent curator. She co-directs the publication VOLUME - What You See Is What You Hear, a bi-annual contemporary art magazine devoted to sound, distributed by Les Presses du réel. She is co-curator in residence for the year 2013 at the Maison populaire art center in Montreuil. Dépli originated in an encounter between artist Thierry Fournier and director Pierre Carniaux in Japan, during the filming of Last Room. This encounter resulted in a fruitful collaboration where duo, dialogue and diptych are closely associated. The number two is of particular significance here: indeed, the very essence of Dépli, from the point of view of its origins and of its operation, lies in the interstices. As with the «intermediary apparatus» designed by Thierry Fournier, Dépli summons an important network of relationships: between the installation and the film Last Room (and their respective authors), between the installation and the viewers/players, between the viewers/players themselves, between their bodies and the space/environment in which they find themselves, etc. To a certain extent, the inter-human dimension that is literally put into play is a matter of “relational aesthetics1”, especially in that it pervades existing social and cultural forms, such as the movie theatre2, a paradigm of the ritualized experience that is at once individual and collective. Presented as a “playable cinema” project, Dépli addresses the viewer/visitor while it also requires his participation. As he is invited to trace his own path through the film, or rather, through its interspaces (shots), the viewer combines observation - which is by no means passive - and action, emission and reception, in an alternative logic that varies between watching as others do and making others watch. While, as Marcel Duchamp famously put it, « It is the spectators who make the pictures », in this case the spectators do not rewrite the story, they are invited to make their film, and become actors to the fullest extent, in this context in which a film is extended, not so much in 1See Relational Aesthetics (1998), a cult essay by art critic Nicolas Bourriaud in which he exposes the way in which certain contemporary artistic practices contribute to the emergence of a «relational society». 2 Exhibition spaces are another example of public spaces in which Dépli might appear; the installa- tion can also be experienced at home. its rewriting, but rather, in its reinvention through the prism of a person, a spirit, a voice in itself. Sustained by practices that lay at the crossroads of contemporary art and traditional cinema, such as experimental cinema, video art, and multimedia art in particular, a broadening of the cinematographic form3 occurs, in the case of the installation Dépli, on different levels: beginning with the very places it may invest – a movie theater, home video set up, or exhibition space – and as a result, on the level of the users, and with them, of the usages. These are related in more than one way to post production, as the installation involves « treatments applied to recorded material4 », pre-existing or even preliminary, insofar as, at least in movie theatres, it follows the projection of the film Last Room. « Cinema is both the source and the paradigm of new media. It is the source, insofar as it is the instrument that enables us to understand how representation is transformed by the very screens that condition it. There is a move from the classic screen (a rectangular surface, a window onto the world, as André Bazin sees it) that offers a frontal vision of a fixed space, to a dynamic screen on which images are in motion and lead to other systems of vision, where questions of viewer immer- sion and identification are prominent5 ». The dozens of sequence-shots extracted from the film, stored in the interface’s timeline, appear as samples, from which the player may compose his own music. He is invited to clear a path feeling his way along, to navigate – even to drift – until he feels the breath of images turned porous, which he may freely slow down or accelerate. In this manipulation of images and sound – on a formal, temporal and kine(ma)tic level – the viewer uses a tactile tablet that makes touch the experience’s driving force. Offsetting (or rather, in this case, complementing) the classic viewing scheme of cinematographic projection onto a (large) screen, which, while it prompts the viewer to delve into the film, almost 3 The reference here is to expanded cinema, a concept theorized by Gene Youngblood in an epony- mous work published in 1970. 4 Part of the definition of the term postproduction to be found in the first words of Nicolas Bourriaud’s essay Postproduction (2004) ; the term forms somewhat of a diptych with the concept of «relational aesthetics», mentioned previously. 5 Yann Beauvais, Open source code, preface to the french edition of Lev Manovitch, Language of New Media (MIT Press, 2001 for the original english edition, Les presses du réel, Dijon, 2010 for the french edition). keeps him at a distance, Dépli offers to engage in it physically, sensually, to touch the images in order to affect them (and be affected by them). «The different kinds of relationships that exist between cinema, film, sensorial perception, physical environment and the body can be represented as a series of metaphors, dichotomous concepts, that, in turn, can be “mapped” onto the body: its surfaces, its senses and methods of perception, its tactile, affective and sensory-motor faculties », write Thomas Elsaesser et Malte Hagener in the introduction to their book Film Theory: an introduction through the senses6. In reference to the fifth chapter, entitled “skin and touch”, the authors add: “We will be dealing here with theories based on the idea that skin is an organ and that touch is a means of perception. From them, ensues the understanding of cinema as a tactile experience, or, conversely, as one which endows the eye with “haptic” faculties that go beyond the usual “optical” dimension”. Who plays (and what is playing out in) Dépli? This interactive installation, where participants share what they perceive through their senses, renews the cinematographic experience and, like an invitation to travel within the images and listen to them, the viewer is invited to move them (physically and emotionally) by drifting through the infinite folds7 of their fabric. 6 Thomas Elsaesser and Malte Hagener, Film Theory: an introduction through the senses, Routledge, 2009. 7 Etymologically, the term diptych means «folded in two». Augmented Window interactive installation and curating, 2011-2014 The Augmented Window project proposes an interactive window on a landscape as a group show protocol. The works of the invited artists and authors take as starting point the real time view on a landscape proposed by the curator. The exhibition is displayed on a large screen that the visitors explore by touch. The project protocol addresses simultaneously the geographic site, the work with the artists within this specific apparatus and the sensitive experience proposed to the visitors. Augmented window is an traveling series: each new landscape implies new artists invitations and the creation of original works. Three exhibitions were already created: Centre Pompidou (Paris 2011), Prats-de-Mollo (Eastern Pyrénées 2012), Friche la Belle de Mai (Marseille 2013). Since 2011, twenty artists and authors created 206 works within this project: Benjamin Laurent Aman, Ivan Argote, Christelle Bakhache et Clément Feger (social scientists), David Beytelmann, historian and philosopher), Marie-Julie Bourgeois, Pierre Carniaux (filmmaker), Grégory Chatonsky, Jean Cristofol (philosopher), Céline Flécheux (philosopher and art critic), Juliette Fontaine, Thierry Fournier, Simon Hitziger, Marie Husson, Tomek Jarolim, François Parra, Jean- François Robardet, Marcos Serrano, Antoine Schmitt and a collective formed by Christine Breton (patrimonial curator), Jean Cristofol (philosopher), Thierry Fournier et Jean-François Robardet (artists). Augmented Window led to a research and creation process developed in collaboration with several institutions and laboratories: EnsadLab / Ensad, Sciences Po Medialab and Pandore. The main frame of the project was produced by Languedoc-Roussillon Region and Ile de France Region. In November 2013, the first three Augmented Window exhibitions (Paris, Prats and Marseille) will be published on iPad, reproducing at a mobile scale the experience of the works. A digital catalogue of the project, Flatland, will be published in November by Pandore and Art Book Magazine (French digital editor in contemporary art). It will be conceived and curated by Thierry Fournier and art critic J. Emil Sennewald. J. Emil Sennewald The Floating Eye - the art of Thierry Fournier (excerpt) catalogue Flatland, Art Book Magazine, November 2013 J. Emil Sennewald is art critic and freelance journalist. He works in Paris on behalf of various newspapers and magazines, including «Kunst-Bulletin» (Zurich, Switzerland), «Springerin «(Vienna, Austria),» Kunstzeitung «(Regensburg, Germany),» Kunst Auktionen & «(Munich, Germany),» Roven «(Paris). Covering the contemporary art events in France, he is particularly interested in drawing, the concept of visual space, questions of the relationship between text and image and theories of criticism. Topos Once upon a time – this is how Roberto Simanowski opens his chapter on interactive installations in his book on digital art and meaning1. Upon choosing this all too well known formula, he summons what is referred to in literature as topos: a commonplace, which we may come back to for reassurance, to make certain we have not lost sight, in our reading, of the space delineated by the text. A space that does not exist outside of the text, of course, which leads us to ask: if it is true that the world is only accessible through a medium, through a substrate on which we can give shape to what we will be naming Reality or World, how are these substrates used to convince us that we are looking outside, and that that very outside is not accessible to us without the frame through which it appears to us? Frames How are image mediums that lead our vision towards the imaginary built? As a first answer, let us mention that there always a structuring part that must remain invisible at all costs in order to make the image appear as if it were behind the screen. This absence justifies the presence of what the image represents, the image itself acting as a screen that blocks our gaze in order to pull us towards the projections of our imagination. In order for this to work, in order for us to believe what we see, one must forget the medium. The same goes for the very text you are reading: in order for you to read it properly, in order for the page layout to be effective, it is accompanied by a plethora of signs, albeit invisible. The signs of the code define their form. To give you an idea, some of these signs have been made visible in the text. They are signs that organize the space of the page (or of the screen). 1 Roberto Simanowski : Digital art and meaning : reading kinetic poetry, text machines, mapping art, and interactive installations, Minneapolis : University of Minnesota Press 2011. They are, in this case, invisible signs that make other signs readable, by structuring the field in which they appear. Gaze Art historian Meyer Shapiro has studied “non mimetic” signs that do not represent anything beyond their technical function of “establishing perception”. The world of apparitions is filled with this type of structurally essential signs: suspension of a body’s movement (not the gesture itself but that which comes before it and gives it its direction and meaning), the space between the reader and the support (head slightly tilted when reading a book or leaning forward for a screen), a window frame (which creates a barrier by transforming the outside world into an image, extracted from a supposedly larger composition). (...) Placements Consider the frame placed before us, this “augmented window”: does it become part of our space, the viewer’s space? Or rather, is it already an element of the magic that emanates from this device? Is this window placed between the viewer and the image? Some of the works selected and showed by Thierry Fournier, such as the drawings by Juliette Fontaine or Jean-François Robardet have made on the landscape, reassure us as they re-engage the concept of surface by bringing the viewer’s gaze (which so willingly settles in its spatial landscape) back to the bi-dimensionality of the support. Others, such as Thierry Fournier’s or Tomek Jarolim’s interventions, intensify the spatial illusion by incorporating elements in the fictional space of this landscape that nevertheless claims to reveal an imminent reality, transmitted in real-time by a camera pointed towards the Prats de Mollo valley. What place, then, does this window offer the viewer? Places Let’s observe closely the visitors in front of Augmented window: they settle in, position themselves in front of the device in order to handle it, and, finally, they touch it. When there are multiple visitors viewing the device simultaneously, they begin to play, share opinions and give each other advice. They also try to understand how it works, sometimes even checking behind the screen, like a child would look behind a mirror for the person whose reflection he just spotted. Nevertheless, when the viewer who has positioned himself according to the screen touches it, he is transformed. In order to use the window, he must move slightly in front of the screen, towards its surface, perhaps even “into” the screen: he must act, delve into the image that is hidden behind several layers or windows. The user acts in order to see the image, either through his deliberate navigational movements or by separating elements one by one. He acts the image that becomes an integral part of a perception that occurs through the body, not merely through the eyes : he sees the picture with his entire being. Admittedly, one never looks at a picture only with the eyes - a painting requires that the viewer find the right position to take it in. But in this case, it is the space that determines the image’s and the viewer’s reality. The watching body is placed and arranged (even exposed) in front of its substrate. In order for this body to engage in an imaging activity, it becomes the very topos of the support it is watching. In other words: the conventions of looking at a picture, together with the requirement of viewer action, form a "gesture of gaze". This gesture, once it has occurred, integrates the viewer in the very space of the image and of its particular spatiality - which may be defined by an exhibition space or by an electronic device. In this “image act”, the viewer/user does not “take” his place, but he “receives” his space as a viewer2. He is subjected to the image. He loses control, as he pictures himself making room for the existence of the image. The subject fools himself when he objectivates the contents of the picture through the frame - which he ignores, along with the screen’s reflective surface. But it is this very frame that reminds him that he is nothing more than a negative reflection of his own image. The image, therefore, takes shape in its viewer. It becomes the genius loci that reminds the viewer that he exists by subjecting himself to its substrate; a genius according to Giorgio Agamben - a spirit that accompanies me, that watches over me, that prepares the paths that I will follow and that, at the end, resembles me. Having pre-traced my representation of the world, it will then accompany my choices3. How does this genius of space establish itself? 2 See Horst Bredekamp’s reseach on image act and embodiment : http://bildakt-verkoerperung.de 3 See Giorgio Agamben, Profanations, translation Martin Rueff, Bibliothèque Rivages, Paris 2005. Anachrones series of 3 digital videos, 2012 Large-scale liquids or cloudy phenomenons unfold and then disappear in a mountain landscape. As if they were living and behaving independently, their figures can evoke original phenomena, fiction or impending disasters. One deploys a mountain of smoke that grows and fades, the second a cloud appearing on the horizon and then dissolving in a valley: the third generates two living forms from the mountainside. Only Richard installation and feature film, 2010-2013 2.4:1 video projection, sound diffusion, tele-prompt, variable dimensions Shakespeare’s Richard II describes the path of a man convicted of being beyond the laws of reality by his divine nature. Overtaken by events, his constant questions about his role and status lead him to its loss. The installation literally removes the presence of Richard, within a film featuring only the other characters, played by amateurs and filmed with a subjective camera in a forest. Only the text of Richard is displayed, next to the video. Their confrontation draws a figure of the power vacuum: an inbetween, in which stands the spectator. See You video installation, 2008-2012 steel hull, LCD screen, camera, computer, 120 x 120 x 220 cm Placed in a street, a video screen displays exactly what could be seen behind it, as if it was a window – except that it is displayed with a constant 24h delay. Alternately actors and ghosts of the same scene, those who pass in the image and those who observe them coexist without ever communicating unless they come back at the same place exactly 24h later. A future and a past refer to each other through an image, on either side of a screen. Cohabitation II curating, with Jean-François Robardet group show, NaMiMa gallery, Ensa Nancy (France) 2012 Created within the frame of a research and creation workshop at École nationale supérieure d’art de Nancy, Cohabitation proposes a series of works sharing the same room, each of them proposing an interaction with the visitors and/or the other works. Cohabitation proposes a reflexion and a pratique about the interactivity and the creation process of a show : how to collectively develop an exhibition where each object is defined in its relations with the others and the public? How could we think the necessary autonomy of an apparatus, while designing a common project and space? Works by: Anne-Sophie Banach, Laureline Maudet and Guillaume Cadot / Wei Chang, Charlotte Moreau et Se Won Hwang / Alice Adenis, Romain Hantz and Jérôme Gonzales / Benoît Henry / Brice Mantovani / Xiao-Jun Song and Guilhem Mariotte. Cohabitation I curating, with Jean-François Robardet group show, Nancy Fine Arts Museum, 2011 The Cohabitation I group show is based on the same protocol than the second edition. This research and creation workshop proposes a research and pratique about the notions of collaboration, neighborhood and interaction. The participants are invited to develop a series of works whose rule is to share the same space and propose interactions between them and/or with the audience. The works associate fixed mediums (installation, painting, sculpture, video, sound…) et interactive projects. Works by: Mathieu Sarrasin, Sylvain Spanu / Mélanie Jayantha, Laura Kwan, Florence Pewzer, Marie Rollin / Aurélia Lucchesi / Thierry Fournier / Kathy Denise, Coralie Forissier, Jenny Partouche / Jean-François Robardet. Usual Suspects interactive installation, 2011 camera, computer, LCD screen or videoprojection, variable dimensions A camera focussed on a public place frames in a red rectangle any moving person or object. The device is extremely sensitive and reacts to any movement: passers-by but also pigeons, plastic bags carried by the wind, light reflections, opening windows, etc. Using a CCTV system rendered absurd by the indiscriminate nature of the machine, the installation stages the fictionalisation of reality shared by the “surveillance society” and blockbuster films: law enforcement as a spectacle. IRL network installation, 2011 computer, LCD screen and LCD foot, 120 x 50 x 200 cm IRL is a network installation that involves a prior intervention of the artist on the exhibition site, during one day. A series of short silent video shots show details of the neighborhood around the exhibition site. The shots are taken in situ in the language of a news bulletin (mini stills, zooms and panoramic shots). They are edited automatically at random by the machine, which displays also a news ticker giving the time, breaking news and stock quotes from the internet. The whole configuration provides infinite superimpositions of text and image, where the banality and formatting of the TV shots is contaminated by the news – and vice versa. Hotspot interactive installation, 2011 glass debris, microphone, computer, sound system, variable dimensions Crushed underfoot, glass debris smashes as spectators cross the exhibition floor. Amplified and distorted, these sounds trigger the apparition of disaster films sound excerpts, randomly choosed in a database. The installation forms a derisive theater of operations in a threatening environment whose spectators are both observers and protagonists: a storytelling of fear in experimentation. Associating raw material, video, sound, interactive systems and cinema, Hotspot engages the spectator and his-her body. It develops a research on the relationship between art, politics, fiction and the documentary, deployed in situ. Open Source installation, 2008-2011 inflatable basin, wood and glass panel, cameras, IR projectors, video projectors, sound system, 2 computers, 700 x 350 x 400 cm In front of an ellipse-shaped, shallow translucent basin of water stands a panel allowing the visitors to write or draw directly with the hand, as if in the condensation on a window pane. Once a drawing is finished, it appears on the surface of the pool and drifts about with the others ; then it can be touched and moved by the visitors around the basin. The surface of water becomes a projection of fragile traces and sounds, which gradually fade with the individual and collective actions of visitors. A circular relationship is established, visitors writing while others look on, and either play with the signs, or look at them. Setup sound installation, 2011 iPod, speakers, variable dimensions At regular intervals, Setup gives orders to the visitors of an exhibition, in the tone of service and security messages: “Everything’s going to be alright”, “Everybody down!”, “If you’re young, rebel against older people”, etc. On the iPod screen which diffuses the messages, figures a picture of the exhibition room, as if it were seen by the eye of the machine. Playing on the ambiguity between artwork and service message, the installation embodies the fantasy of a robotic control over the spectators, questioning paradoxically their freedom. Limbo interactive installation, 2011 IR camera, IR projectors, video projector, computer, 700 x 700 x 300 cm Limbo confronts the visitors with spectral shapes they generate with their own presence. Blurred and saturated, reversed, delayed and extremely slow, these white shadows look similar to them, as they seem irreducibly strange. They seem to repeat their movements but in a different space-time – a limb. A paradox appears between the organicity of this forms which seem to follow the visitors, while they turns to act in a more and more distant temporality. The relationship between living and non-living becomes the source of an uncaniness. Infocus installation, 2009 slides, slide projector or video projector, variable dimensions A series of fixed-focus photographs of the body are taken with an extremely short depth of field, the position of the operator being the only variable parameter. Almost entirely blurred, these photographs are projected with a slide projector on autofocus mode, thus unable to stabilize itself. The adjustment made by the spectator is relayed by the machine, which seems to take hisher gaze in charge. Fermata interactive installation, 2009 cameras, camera foot, computer, screen, video projector, 700 x 200 x 300 cm In a window, a camera films the street. Its image is projected on a large screen behind it. Initially, this image is just a mirror of the outside. As soon as a visitor enters the room, the video’s speed is disturbed by his-her movements and gestures. If the visitor stops, the image is quite frozen, leaving a vibration reacting to the slightest gesture. Although, while image and sound are frozen, the camera goes on recording the image of the street: if the visitor moves again, the video starts up again, speeded up, and becomes gradually synchronized again with the real time outside. Passers-by see themselves in a mirror controlled by inside observers, who are themselves part and parcel of the scene seen through the window. The illusion of a power over time becomes the springboard for a generalized loop of exhibition and collective interaction. Step to step interactive installation, 2008 video projection with sound, computer, wood socle, 275 x 600 x 220 cm Step to Step is composed by two elements facing each other: a video of a fitness lesson, given by a coach in regular conditions with techno music and costume, and a low white socle in the room. A soon as a visitor puts a foot on the socle, the speed of the video begins to slow down, until getting quite completely freezed if he-she climbs on the plinth. A situation of “double bind” is spontaneously established, as the indications of the coach are systematically inhibited if they are followed by the audience. The action is transferred to the visitor, “at work” on his socle and conduced to a very sharp perception of his-her own temporality. Juliette Fontaine Testing space, the contingency of the present in Step to Step catalogue, Rennes Fine arts School Press, 2009 Juliette Fontaine is artist and author. She lives and works in Paris. In many of Thierry Fournier’s interactive installations, space is not so much a site as it is a material. Time and time again, engaging with one of his apparatuses means penetrating a singular if not peculiar audio material. Sound always retains a strong physical presence, it is almost organic, if not erotic (Electric Bodyland, Siren). The visitor’s movement through this space modulates the sound which is then “sculpted” by their presence. In Step to Step, the visitor does not navigate a musical piece like in Electric Bodyland, nor do they insinuate themselves into the dark matter of troubling, animal sounds that constitute Feedbackroom. Once again, however, he-she has to test and experience space. The installation presents a white block on the ground in front of a life-size video coach giving a step class. All this situation - the stepping class, the symmetry between step and block encourages us to explore the set-up. Setting down your foot or climbing onto the block instantly slow down the music, the coach’s movements and his voice, as if kneaded by clay yet still comprehensible. Yet your control over the image is a passing impression; as if through a conditioned response, visitors inevitably mimic the screen and become manipulated by it in turn. It’s no longer clear who is biting and who is being bit—who is aping whom? This is the installation’s humorous side: the impossibility of imitation turns into an absurd and farcical game founded on denial, recalling the singular antics of Buster Keaton. In this way and with intelligent irony, the question who has a hold on whom is constantly replayed through role inversion. Putting the spectator into play is worth remarking upon because he must cross the space, go to the middle of it, and climb onto a block. In other words, you’re asked to expose yourself. Staying away from the apparatus would deprive you of this particular experience of the work. You have to explore the piece, undergo the slightly upsetting experience of forgoing the reassuring familiarity of privacy, the security and invisibility of self-effacement, and then enter into an exposed and collective space. Furthermore, each spectator is prompted to encounter their connections with the space, but also the otherness of fellow spectators and the coach, particularly since the latter is a projected image rather than a tangible body. Indeed, the body is focal point of the other’s gaze in this configuration of mutual acknowledgement. There are other ways that the installation raises these questions of the other and the gaze. The block that the spectator stands on is opposite the projection: face-to-face, step-to-step, and, ultimately, peer-to-peer. In his patent absence, the coach looks at the spectator; combining energy with gregariousness, he addresses, signals, and shouts at them. The mirror effect is almost flawless: the coach’s “step” and the one within the space are exactly the same size, and the coach’s distance from the frame is identical to our own. The image could be our own reflection—except that we’re face to face with another. In Phenomenology of Spirit, Hegel writes : “The now is precisely what no longer is when it is.” If we take this sentence to be an enlightened axiom, it becomes a striking aporia that creates a vast field of inquiry. And yet the territory it plots out is ultimately akin to an uninhabited clearing: a rich albeit overgrown garden, but one that, from certain angles, is utterly barren. The initial remark will not yield: the present is unsolvable. Testing present time, or better yet trying to formulate it, is like catching fish in the river with your bare hands. With Step to Step, we experience spacetime empirically: inconstant, slippery and fundamentally indeterminate, improbable. Rebellious and subversive, space-time forming both immediate and imaginary time in a troubling relationship between the present and the presence of the body. My body is in the present moment, both what does it experience in this moment, what does it perceive through intelligence and feelings—both inevitably intertwined—and what will my body retain of this always already former present? The last aspect of this question underlies the installation as it purposefully submerges its spectators in pure present: standing on a block, their bodies move in front of another projected, moving body. Yet the distance and detachment necessary for this observation only comes from stepping out of the installation. This uncertain concurrence is established in the impossible imitation of the coach’s movement. The present therefore feels like an instant fleeing our feelings’ very present. Sébastien Le Gall’s image becomes the perpetual vanishing point for an unreachable horizon. Step to step produces a contradictory impression of present time: it exists only in as much as it rescinds itself. The metaphor which sees the present as the only point on a curve that we can intersect becomes a tangible experience, a brutal reality confirmed by the installation set-up. The weight of the body on the block slows down the image until it almost freezes it, yet it never quite stops : ever-elusive, ever-escaping, we either give up on grasping (at) it or we freeze it and are left powerless to experience and so to describe the standstill. Réanimation interactive performance for dancer and audience Samuel Bianchini, Thierry Fournier, Sylvain Prunenec, 2005-2008 Reanimation is both an installation and a performance: a dancer and the audience share the same apparatus. A dark and square playground is divided in two parts by a screen, on which is projected the image of a dense fog. On both sides of the screen, the dancer and spectators face one to each other. The fog is quite opaque, but the presence of the spectators provokes the apparition of black and moving shadows which allow to see thru them. The dancer explores this shared space and this variable conditions of visibility. He is in constant relationship with the public and the music, which is completely generated in real time by his movements. The apparatus calls an action, a reanimation on both sides of the stage. In this active confrontation, the performance is the result of the spectator’s behavior, as well as of the dancer’s. Frost performance, 2008-2010 - Thierry Fournier and Jean-François Robardet polystyrene, microphone, bass amplifier, computer, variable dimensions In Frost, the journey done by a performer with a microphone on a polystyrene sculpture, becomes the sound metaphore of a polar landscape and architecture. The sculpture faces a bass amplificator on which the microphone is plugged, at the limit of the feedback. Transformed by a real time apparatus which transforms it into grans, rumblings and cracklings. The sound is permanently modulated by the performer’s gesture who modulates and excites the sound resonances in the sculpture’s holes. A gesture and a dance result of these actions, searching a balance between motion, sound and protection against the sound threats of the apparatus : the image of a survival in a hostile environment. Frost is born from a story told by Pauline Cunier-Jardin. It also takes part in the Outside Lectures performance series. Outside Lectures curating and series of performances, 2008 Outside Lectures is a series of seven works for solo performer, created in collaboration with five invited artists (David Beytelmann, Juliette Fontaine, Noëlle Renaude, Jean-François Robardet, Esther Salmona). Each performance proposes a specific relation to the outside, through a protocol including a specitif apparatus and actions: TV transcribed by real-time voice description, video interview with an Argentine immigrant in France, conference on homeless language codes, live description of a landscape thru the telephone, description and direct attack of a ministerial circular, simulation of a miniature disaster, mongoose alert. The performer and the audience share the same space, in a global apparatus recomposed each time in situ. Jean Cristofol The net theory About Outside Lectures, unpublished text Jean Cristofol is philosopher and teacher-researcher at Aix en Provence National superior Arts School. He lives and works in Marseille. When I think of Outside lectures, the first image that comes to mind is a net. It’s not quite the idea of the network though, at least not in a first instance, however important this idea is here. Before becoming a network, nets are merely an aggregation of things: a housewife’s webbed grocery bag gathered in a ball, or the fisherman’s fishing nets clumped in a heap on the jetty. An aggregation of things, though always retaining a particularly malleable quality, a shapeless density allowing the housewife’s net to fit in her pocket, or the fisherman’s in the rigging of his boat. The props needed for Outside lectures fit in the trunk of a car. The form is light, literally. Nomadic, if you will. In any case, it’s transportable and adaptable, it’s meant to be performed from place to place, set-up and bumped out. These different elements are then spread out (deployés) in a display (déploiement) that changes from site to site, depending on each location’s conditions and circumstances. The first act of Outside lectures consists in casting the net, distributing its various constituent elements throughout a given space. Something akin to a shape is thus drawn, loosely traced around a center point in a circular motion. Some of the crowd takes to this webbed circle, they’re captured by it, caught up in it. This description, however, is not entirely accurate. A first reason for this is that the circular form is, by definition, closed. It draws a line that folds back on itself and splits the world in two: inside and outside. As it happens, what spreads out (se déploie) is a never-ending movement that does not fold back on itself, for it calls forth differing scales and carries over onto discontinuous planes. And, as it happens, though a loop is made, it’s hardly circular—even if you are left with the distinct impression of a stage or a playing field, even if something does indeed take place, spread out, and resonate. For, as the name of the Lectures suggests, the distribution of inside and outside plays out differently. The movement inherent in the theatre design gives way to another movement, or runs into a kind of displacement that penetrates this design, transforms it, articulates it in another dimensional register. The net is thus an assemblage, a system (dispositif) articulating a variety of elements linked by this “crossing” (traversée). This system is made up of a sequence of situations that hang together, insofar as it is said that a work of art seeks an equilibrium where it “holds” according to the principles of composition, in the musical meaning of the word. There’s something in installation work that gathers up a variety of elements through the interplay of their connections, whether a movement, a journey, or, indeed, a crossing. It’s both stationary and in motion; stationary like a house of cards, in motion like a breath or a dance step. Add to this the fact that the appliances gathered here, and through which each moment occurs, are so utterly banal and common that they’re part of our everyday lives: a television, a table and a microwave, a laptop, a cellular phone, etc., all laid out around a chunk of polystyrene placed on a sheet of plexiglass. It’s a sort of modest sculpture, a ready-made taken out of its packaging, a blank and empty architecture that the sounds produced by a microphone’s audio feedback come to explore, transforming it into a block of ice, an iceberg, the detached and fragile fragment of an ice shelf. As things ice over in this moment of sonic decomposition, the movement stops and turns around, form fissures, and language breaks down in a static-ridden avalanche. In the progression of sequences that make up Outside lectures’, only this moment sees the sonic loop become the closed circle of the stage, reduced to the kernel of its presence, to the here and now of the scene—and, yet again, you get the sense that its on the inside that things are unravelling. Outside lectures starts at a set time, with a sequence of words akin to an absurd challenge: plainly recounting what happens on a television screen between the end of the early evening shows, often game shows, and the beginning of the 8pm newscast—in other words, this rapid sequence of nonevents blending soundbytes, advertising, weather forecasts, announcements, jingles and the opening spiel from the news anchor relating the day’s main stories. The performer, Emmanuelle Lafon, sits in front of a television screen with headphones on. Watching a screen that we cannot see, she gradually describes what goes on, what is said, what is shown, and all of this in a continuous stream while obviously unable to say everything given the onslaught of images that our minds conjure up, bubbling on the very surface, in an uneven race between voice and mere speech act when faced with the dull enormity, steadily flickering and churning away. The actress sits at the very heart of the TV apparatus, at the crucial moment when the premier private French television station sees its highest viewer ratings. This banal explosion of empty signifiers in an instant shaping and structuring the daily lives of millions of homes is precisely what is hidden from view and represented through the performance’s blueprint: a body, present and opaque in its encounter with the screen—the brain in its encounter with the televised stream. This particular moment, both fascinating in itself and in its spoken rendition—in which we have to recognize (though some spectators cannot) that what’s at stake in this very moment is what really occurs on screen, what we in fact do not watch because we are here, listening to the actress, watching her expend her energy as we would empty our minds—in this way, this particular moment is not reproduced, imitated, figured, represented, but, in a certain sense, “over-produced.” The screen weaves a temporal field before it describes a surface. Indeed, it is constituted by way of a dynamic relationship grounded in the interactions of thought and image. What happens in Emmanuelle Lafon’s spoken performance, in the striated tension of her delivery, in her efforts to articulate words that are always already wrapped up in other words, is that a temporal vacuum is created—a difference in speed that endlessly attempts to conceal itself. In actual fact, there is no movement, no shifting synchronic mass, but rather a constant back and forth between lapse and recovery. With speech front and center, thought becomes unravelled. The gap widens between hearing and seeing, the movements of mouth and words, and holding them together requires effort, the object of the performance being this effort’s very limits, beyond the rest of the “show” that is Outside lectures—if, indeed, show is the right word for this kind of piece. To my mind, this ever widening gap—repeatedly covered over, always shifted, renewed, multiplied—is what founds a general dynamic, spanned by clearly identifiable extremes (technological, political, mental) that entangle themselves in a composite experience that questions the everyday realities of the network and the place that subjects such as ourselves occupy within it. Folded back on itself, reduced to the grainy decomposition of a feedback loop, this same dynamic drifts in realtime with the sound performance Frost. “The brain is unity. The brain is the screen. (…) Thought is molecular. Molecular speeds make up the slow beings that we are. (…) Cinema, precisely because it puts the image in motion, or rather endows the image with self-motion, never stops tracing the circuits of the brain.” Deleuze wrote this in the 1980s, finding it to be the basis for a philosophical disposition. “One naturally goes from philosophy to cinema, but also from cinema to philosophy.” Around the same time, Fredric Jameson noted however the paucity of video theory, especially regarding its dominant commercial form, television: “the blockage of fresh thinking before this solid little window against which we strike our heads being not unrelated to precisely that whole or total flow we observe through it.” The flow in question is an uninterrupted discharge. In a surprising moment of cynical clairvoyance during his time behind the reins of the aforementioned television station, Patrice Lelay blatantly stated that it was his mission to create the conditions of sale for “available brain time.” Jameson contrasts this televised continuity with the cinema, or the theater, in which movement is constrained within the limits of the spectacle or the film. Cinema is, indeed, a temporal art; it aptly develops what Deleuze patently recognizes as a flow, but a flow that ends with the ending of the film’s very form, and thus its narrative construction: “Turning the television set off has little in common either with the intermission of a play or an opera or with the grand finale of a feature film, when the lights slowly come back on and memory begins its mysterious work. Indeed, if anything like critical distance is still possible in film, it is surely bound up with memory itself.” Through the dual effect of this ending and editing, the temporality of cinema is not the same as the continuity of everyday life. It’s an independent temporality, just like cinematic space is an autonomous space, with its own laws and rules. It’s a time to which we travel, a moment up in the air, a moment apart. In truth, cinematic fiction is established through the specificity of this space-time, much more so than through a given narrative invention. Jameson deduces from this that much like we should concern ourselves with memory, and our ability to create and store memory, so too we should question the fictional abilities of video, or its particular means of producing fiction, insofar as video’s temporality can no longer be distinguished for the continuity of passing time. Television’s flow, however, is the product of a concatenation of consecutive elements that vary in nature—entertainment, games, movies, current affairs, advertising, etc. Homogenenous, unilateral and levelling, it cannot be equated with the digital flow generated from the multipolar distribution of ever changing information that ebbs and flows with the distributed participation of its users. It’s worth asking if Jameson’s point of view isn’t beholden to the “outside” that he finds himself in, beset by the flow spewing forth his television screen. Today, in any case, this “outside” has become an imaginary standpoint, an unreal space, not so much because we now live in a world without walls, rather because we now inhabit and think in networks, the objective forms of our globalized world. The same thing has happened to what we used to call cities. Town and country differed like two opposite realities and this opposition was spatially construed in the objective gap between the dense urban habitat and its ring of fields and forests. Long ago, cities lost their form and were separated into zones of varying density, thereby ramified, making up megacities that have, in turn, taken over chunks of countryside. The straightforward opposition between inside and outside or of here and elsewhere has but a relative significance in a networked world. This is why we can say that a world of networks no longer has an outside. Further still, the material city is compounded in the texture of information networks. The flow’s dimension and form have changed. With the process of generalized digitalization, video’s place has not been taken by one single sphere of communication, but by the spread of interconnected networks, coupled to reality through specific exchanges, multiple mechanisms that activate behaviors, modes of kinship and communication, as well as various power relations and strategies. radio reportage. In each instance, it’s a matter of language and words, the way in which meaning is produced and exchanged. In each instance, it’s a matter of how what is said can establish a space: speaking space, listening space, communication space. And, in each instance, a relationship is made beyond the silence and the solitude, a reaching-out to the other, a possible experience of self, an encounter with what might make up a scene or begin a story. Often, the image that we have of a network is overly simplified: a flatted, two-dimension representation that struggles to rid itself of a center around which it could still attempt to organize itself, something halfway between a maze and a spider-web. We forget the networks call on networks and thus proliferate within diversified dimensions where relationships with time and space play out differently—which also goes for what we typically call the here and now of the present. In this multidimensional universe, it is less a matter of centers—singular or plural—than of knots which, though they act as filters, feed on the energy provided by the network itself. The flow is no longer the product of a particular point of creation and dissemination, but rather what constantly circulates, what certain extremes congeal and mingle together, what they attempt to commercialize, and, possibly, what they control. The only thing is, each time the sequences also produce a shift, they create a gap between discourse and speech, status, weight, the reality that’s involved and the manner that it crosses the present’s net. Indeed these successive systems even shake the present. They reveal its complexity, how it is crossed by another moment, how it is porous and run through by an elsewhere that is barely identifiable and potentially temporary. If the “out of screen” is decisive to the narrative potential of both photography and cinema, it’s no doubt this particular movement, the interim crossing of the present moment, that augments the narrative potential of networked devices. We also have difficulty recognizing the fictional and political issues raised by the systems that activate these network dimensions. Outside lectures pertains to this context. One could say that each of the show’s sequences unfolds by activating a pattern, a situation or a relationship that plays on one of these modes. I use the word “activate” because it is as much about inventing a system specific to creating a particular experience as it is using existing, everyday devices in the service of a performative situation. The show’s very script makes use of devices not in and of themselves, rather in terms of what relationships to speech and to others they conjure, or even the simple fact of their presence and the diversity of their modalities—hence the loss overcome in their just “being there” and recognized as such. All you need to do is spin the television around and it becomes a monitor showing an honest, almost intimate interview that’s halfway between charade and critical account of a foreigner’s administrative adventures in France. The actress turns into a lecturer and presents us with a speech emphatically drawing an analysis of a homeless man’s speech act: “I have nothing to eat.” Or perhaps a telephone call is made to an accomplice, describing the space she’s sitting in, moving in, letting us simultaneously though remotely experience her presence elsewhere, in a similar vein to The last sequence, Sentinelle, shows us something so obvious you want to call it out, despite the slightly paradoxical, mysterious or opaque effect. It’s a video on a simple loop: a mongoose shakes, turns around, stands up completely straight, in an almost feeble standstill, falls back on its feet and jumps out of frame while another, the same one, comes into frame, shakes, stands up, over and over and over again. One leaves and becomes the other, and both of them are just one animal, turning, shaking, standing, watching, reaching for an elsewhere we cannot see. A simple loop, with a match cut that, like a scratched vinyl, points to the slightly pixellized presence of the image. A figure at once direct, immediate and perfectly abstract, like the circular nature of the loop that produces it, that establishes its freedom of movement, its perpetual starting over. Lectures suggests a communications space where memories of a recording slot into the span of what’s told, read, played or fictionalized. Strands of thought unravel in a space that’s made up of condensed layers, gathered up on themselves, dragged onto the folded heap of a net of which we’re ever constant interested parties. Echolalie collective of curating, production and critique, 2006-2008 Thierry Fournier, Marie Husson, Jean-François Robardet (artists), Myriam Marzouki (stage director), Daniel Migairou (producer), Valérie Pihet (Sciences Po - Ecole des Arts Politiques), Isabelle Pellegrini (author), Gérald Gauguier (communication manager). Dedicated to interdisciplinary creations from 2006 to 2008, Echolalie explored transfers between visual arts, performing arts, digital media and writing. His project was based on a critical observation of the current state of knowledge, information and resources available to the artists involved in these research fields. Echolalie organized in 2007 a series of five lectures with Miguel Benasayag (philosopher and psychoanalyst), Samuel Bianchini (artist), Celine Flécheux (philosopher), Per Hüttner (artist) and Bruno Latour (philosopher, sociologist and anthropologist) and the event Open 2007 featuring the works of Samuel Bianchini, Manuel Coursin and Theo Kooijman, Emma Dusong, Juliette Fontaine, Pascal Kirsch, Bénédicte Lamer and members of the collective. Emma Dusong, La Corde, 2007 Siren interactive installation - Samuel Bianchini and Thierry Fournier, 2006 tactile interface or iPad, computer, projection, sound, variable dimensions A white dot on a black screen is following the spectator movements while he-she moves his-her finger on a surface. Without activity, it broadcasts the sound of human breath, barely audible. Following the movement of the hand, the voice of a woman appears. The sound unfolds as the spectator’s gesture develops or focuses on a point. The voice shifts from breathing to whispering, from singing to shouting, from the tiniest details to burgeoning vocals. It develops like an exploration into the very matter of sound and its depth only with gesture; the voice is reacting to the gesture and requests it. This blindfolded voyage ushers in a dialogue in between instrumental gesture and stroke. This sound gradually gives a shape to an acoustic body that stretches and opens through the tactile exploration – although this sensual and mental appreciation is offered to the player and spectator. Ce qui nous regarde interactive installation and curating, 2005, with Emmanuel Berriet French pavilion of Aichi World Fair, Japan Ce qui nous regarde immerses the audience in a form of collective representation, through their physical relationship with a series of texts and medias. It proposes an hybrid form between cinema and interactive installation, extending in another form the experience developed in 2033 with the interactive installation Shadow of a doubt. In front of a large panoramic screen folded on the ground and the wall, the audience is followed individually by coloured lights. Each person triggers the apparition of texts, artworks, videos. The association of the individual actions transforms these elements into narrative units about collective and political questions. The title Ce qui nous regarde is an untranslatable french pun, meaning both What is looking at us and What is concerning us. Electric Bodyland interactive installation, 2003 camera, 4-channels sound system, bass cabinet, computer, var. dim. In a empty space, each movement of the spectator generates an electronic musical piece which is composed, mixed and spatialized in real time. The installation installs a situation of "time depth" in which the music unfolds itself according to the gesture’s scale and temporality. It establishes a continuous perceptive loop between the music and the gesture. Shadow of a doubt interactive installation and curating, 2003 cameras, video and IR projectors, computers, variable dimensions Shadow of a doubt is a “controversy space”confronting several points of view about relationships between science, media and politics, activated by the audience’s presence and actions. The installation features 17 interviews (see credits page), artworks, TV archives and texts read by actors. The installation displays a great number of words on a wall, on which the visitors appear as white “ghosts”. These ghosts follow their silhouette and movements. Rolling over the words, they reveal videos and archives. This individual dimension is amplified by a collective one: the presence of several persons in front of a video modifies its size, creating hierarchical or even conflictual relationships within the exhibition space. Each person faces two simultaneous collective experiences: one that is talked about in the video sequences, and one that builds up continuously, improvised by the visitors, in the installation area. press (recent selection / french) Libération, 13 mars 2013 Le Blog Documentaire, 19 mars 2013 ARTISTE THIERRY FOURNIER ARTISTE THIERRY FOURNIER LES OMBRES COLLECTIVES PHOTO © ALEXANDRE NOLLET 2010 Quatre siècles séparent la pièce en cinq actes de Shakespeare "Richard II" de "Seul Richard", la création scénique de Thierry Fournier qui s'en inspire. On le sait, les grandes interrogations humaines qui sont au cœur de l'œuvre du dramaturge anglais sont intemporelles, mais le "contexte" dans lequel elles sont re-présentées permet de faire ressortir d'autres facettes, saillir d'autres angles… De trouver un écho au sein de la modernité technologique par trop autiste à certaines formes d'expressions "classiques"… C'est là tout le sens du travail de Thierry Fournier sur le corps et le son, le geste et la narration, le mouvement et l'espace, transfigurés par des techniques et dispositifs audio-visuels qui permettent de dessiner de nouvelles lignes de force, de nouvelles lignes de front. Entretien. Seul Richard, mise en scène de Thierry Fournier, photographie de répétitions, 2010. Il est spécifié que "Seul Richard" est un "projet en cours". Pouvez-vous nous décrire les étapes qui ont marqué le développement de cette création scénique, depuis son origine en 2006 jusqu'à sa forme actuelle ? En novembre dernier, une moitié du spectacle (45’ pour une durée de 1h30) a été présentée à la Chartreuse, après deux résidences consécutives. Le processus s’est déroulé en trois temps : une première maquette en 2006-2007, l’adaptation et la réalisation du film en 2008-2009, et en 2010 les répétitions avec Emmanuelle 22 - digitalarti #5 Lafon, Juliette Fontaine et Jean-François Robardet. "Projet en cours" signifie que nous recherchons aujourd’hui le dernier coproducteur du projet, qui pourra en accueillir la création. Cette logique est courante aujourd’hui pour les compagnies qui aboutissent des étapes de travail, tout en continuant à rechercher des partenaires. Notre travail sur ce projet se poursuit donc depuis cinq ans, pour plusieurs raisons. Il a été conduit en même temps que Conférences du dehors, série de performances que j’ai mis en scène, et de Réanimation, créé avec Samuel Bianchini et Sylvain Prunenec — tous deux en 2008. Ses recherches sur les relations entre dramaturgie, cinéma et dispositif interactif ont été menées à l’École nationale supérieure d’art de Nancy dans le cadre de l’atelier de recherche et création Electroshop — dont les étudiants sont également les interprètes du film. Enfin, mettant en scène Richard II dans la traduction de François-Victor Hugo, avec une actrice solo, un dispositif interactif, un film avec des amateurs et des musiciens au plateau, le projet ne s’inscrit pas spontanément dans le sens des spécialisations qui ont cours dans les réseaux de spectacle vivant. Sa production prend donc plus de temps que la moyenne et nécessite de pouvoir montrer le travail en cours. Quelle "progression", quels autres développements envisagez-vous? La forme à laquelle nous sommes arrivés fin novembre est vraiment celle ce que je souhaite mettre en œuvre. La dimension qui reste à développer aujourd’hui est celle de la lumière, en même temps que le passage au plateau (nous étions jusqu’à présent en studio de répétition). Nous commençons des collaborations dans ce sens. Pourquoi avoir précisément choisi Shakespeare ("Richard II") pour ce type de création "multimédia" qui mêle vidéo, narration, interaction… ? C’est plutôt l’inverse, et on touche là au cœur du projet. J’ai été attiré précisément par cette pièce pour ce qu’elle raconte de l’exercice et de la perte du pouvoir. Le texte m’a été présenté par Benoît Résillot, acteur, avec qui se sont élaborées les premières prémices du projet. J’ai ensuite élaboré une proposition mettant en jeu cette séparation et ce rapport, fait de maîtrise et de perte de contrôle, entre un homme et le monde extérieur. Or, justement, un dispositif interactif est d’abord et avant tout un instrument de contrôle, dans une relation qui s’exerce toujours réciproquement: on joue et on est joué, on contrôle et on est contrôlé, face à une console comme à Facebook. Dans Seul Richard, ces dispositifs sont assumés comme tels, faisant partie intégrante de la logique du personnage. Pour résumer, Richard II décrit la trajectoire d’un monarque convaincu d’échapper aux lois du réel de par sa nature divine. Face aux événements qui lui échappent, son interrogation permanente sur luimême et ce qu’il représente le conduit à la destitution, la prison et la mort. J’ai choisi de mettre en scène ces rapports entre Richard et le monde extérieur en travaillant avec un film, qui est manipulé et rejoué par le personnage. La comédienne produit des opérations de contrôle, mais également d’éloignement ou d’absorption dans l’image, de mise au point, de flou, etc. On ne sait pas si l’image lui est extérieure ou si elle résulte de sa propre pensée. Cette relation est renforcée par le fait que le film est tourné en steadycam et en caméra subjective : le "geste" de la caméra est constamment rejoué par celui de la comédienne au plateau. J’ai par ailleurs fait le choix de travailler avec une majorité d’acteurs amateurs. La fragilité de leur présence à l’image s’oppose à la maîtrise apparente du discours de Richard, en même temps qu’elle l’ébranle et le contamine. Ensuite, la projection au plateau est constituée de plusieurs occurrences vidéo diffusées parfois simultanément, à plusieurs échelles qui permettent un grand nombre de dispositions entre le public, les interprètes et l’image. On voit que les choix opérés ne se situent pas seulement au niveau des dispositifs numériques, mais aussi des THIERRY FOURNIER LES OMBRES COLLECTIVES Quelle "progression", quels autres développements envisagez-vous? La forme à laquelle nous sommes arrivés fin novembre est vraiment celle ce que je souhaite mettre en œuvre. La dimension qui reste à développer aujourd’hui est celle de la lumière, en même temps que le passage au plateau (nous étions jusqu’à présent en studio de répétition). Nous commençons des collaborations dans ce sens. Pourquoi avoir précisément choisi Shakespeare ("Richard II") pour ce type de création "multimédia" qui mêle vidéo, narration, interaction… ? C’est plutôt l’inverse, et on touche là au cœur du projet. J’ai été attiré précisément par cette pièce pour ce qu’elle raconte de l’exercice et de la perte du pouvoir. Le texte m’a été présenté par Benoît Résillot, acteur, Seul Richard avec qui se sont élaborées les premières Création scénique d’après Richard II de William Shakespeare - Traduction de François-Victor Hugo prémices du projet. J’ai ensuite élaboré une proposition mettant en jeu cette séparation Conception et mise en scène : Thierry Fournier - Avec : Emmanuelle Lafon et ce rapport, fait de maîtrise et de perte Adaptation, scénographie et musique, interprètes : Thierry Fournier, Juliette Fontaine, de contrôle, entre un homme et le monde Jean-François Robardet - Chargée de diffusion : Frédérique Payn ([email protected]) extérieur. Or, justement, un dispositif Vidéo consultable sur demande interactif est d’abord et avant tout un instrument de contrôle, dans une relation qui s’exerce toujours réciproquement: on joue et on est joué, on contrôle et on est contrôlé,dispositifs, face à une console comme Quels techniques ou à Facebook. logiques d’écriture filmiques et scénograPour répondre plus largement à votre Dans Seul Richard, ces dispositifs artistiques, aimeriez-vous utiliser sont phiques, de la direction d’acteur, etc. question, je pense qu’il faut prendre garassumés comme tels, faisant partie intéou explorer à l'avenir ? de à ne pas confondre écriture et mise en grante de en la logique du personnage. Je suis de plus plus intéressé par les rapD'autres pièces ou auteurs "classiques" scène. Les écritures sont toujours contexPour résumer, Richard II décrit trajectoiports de domination dans le travail etlapar la auraient-ils pu également se prêter à tuelles, on peut donc être tentés d’aller re d’un monarque convaincu d’échapper transformation de la nature, deux thémace "jeu" ? plus spontanément vers les textes qui aux du réel de par sa nature divine. Lafon, Juliette quilois se redéploient vivement à travers Oui, bien entendu. C’est un des enjeux partagent nos codes. C’est ce que font du Fontaine et Jean-François tiques Face aux événements qui aussi lui échappent, Robardet. "Projet en cours" signifie que la mondialisation. Je m’attaque en ce majeurs et constants du théâtre que de reste beaucoup de programmateurs son interrogation nous recherchons aujourd’hui le dernier moment à des questionspermanente sur le genresur quiluitrapouvoir réinterpréter des textes classiques aujourd’hui. Mais c’est justement le tramême et ce qu’il représente le conduit à la coproducteur du projet, qui pourra en versent mon travail de manière souterraine avec de nouvelles modalités de représentavail d’un metteur en scène que d’actualidestitution, laEnfin, prisonjeetrenoue la mort. J’aipréchoisi accueillir la création. Cette logique est depuis longtemps. plus tion. Ce n’est pas parce que ces modalités ser des problématiques, de faire entendre de mettre scène cesetrapports entre courante aujourd’hui pour les compagnies cisément avec laensculpture l’architecture, passent par des dispositifs numériques ce qui, dans un texte de 2011 de Richard et le monde extérieuravec en traquiou aboutissent des étapes de travail, tout ce qui commençait à se manifester des qu’elles se couperaient de leurs antécé1170, va surgir de permanent pouvoir à rechercher des partenaires. vaillant avecFrost, un film, qui est d’orgue. manipulé et en et continuant travaux comme A+ ou Point dents : l’histoire est continue, il s’agit nous interroger. rejoué par le personnage. La comédienne Notre travail sur ce projet se poursuit toujours de mise en scène. desen opérations contrôle, mais donc depuis cinq ans, pour plusieurs rai- Pourproduit conclure, dehors dede"Seul Vos précédentes performances également d’éloignement ou d’absorption sons.(Vers Il a été conduit en même temps que Richard", sur quels autres projets Inversement, aimeriez-vous "mobiliser" Agrippine, Réanimation, Core) mettaientdu dehors, série de perfordans l’image,actuellement de mise au point, Conférences travaillez-vous ? de flou, etc. des auteurs plus contemporains, Beckett également en jeu des images, des que j’ai mis en scène, et de RéaniOn ne une sait pas si l’imageHotspot, lui est extérieure mances Je prépare installation, avec ou Ionesco par exemple, autour d'une regards, des gestuelles, desmation, espaces ou siElectroshop, elle résulte de sasera propre pensée.en créé avec Samuel Bianchini et l’atelier qui présentée telle scénographie ? redéfinis… Pouvez-vous nous préciser relation est renforcée le fait que Sylvain Prunenec — tous deux en 2008. avrilCette à l’espace Contexts à Paris.par Toujours le fil rouge, les lignes directrices qui Oui et pour les mêmes raisons — sauf que estnancéen, tourné enl’exposition steadycam collecet en caméSes recherches sur les relations entre dra- danslelefilm cadre jalonnent votre travail artistique ? cinéma et dispositif interactif tive Cohabitation ces exemples sont plutôt des figures du ra subjective :(dont le "geste" deco-curateur la caméra est maturgie, je suis siècle dernier. Tous les co-auteurs de On peut donc ajouter Conférences rejoué par celui de la coméont étédumenées à l’École nationale supé- avecconstamment Jean-François Robardet) sera présenConférences du dehors sont contemporains pour les est raisons que rieure j’évoquais. Seul Richard, dienne audes plateau. J’ai pardeailleurs d’art de Nancy dans le cadre de Il est spécifié que dehors, "Seul Richard" tée au Musée Beaux-Arts Nancyfait dule (David Fontaine, Il est intéressantnous que vous parliez miseBeytelmann, en scène de Julietteun de travailler avec une majorité l’atelierdedeCore recherche et création Electroshop5 auchoix "projet en cours". Pouvez-vous 25 février. Du 27 février au 4 mars, Noëlle Renaude, Jean-François Robardet, Agrippine Frost) Thierry Fournier, d’acteurs amateurs. LaLionel fragilité de leur pré— dont les qui étudiants sont également les Entrelacs décrire les étapes ou quide ontVers marqué le (mais aussi du chorégraphe Hoche, Esther Salmona). Je travaillerais aussi sont des performances Car un desdu film. Enfin, mettant en à l’image s’oppose à lainteractimaîtrise appaphotographie développement de cette création scénique,solo.interprètes dontsence j’ai signé la création vidéo volontiers avec des auteurs comme Sonia fils2006 rougesjusqu'à de monsatravail estscène bien Richard la mise II dans la traduction de rente du au discours Richard, en même depuis son origine en de répétitions, ve, sera joué CND àdePantin. Ensuite Chiambretto, Eliactuelle Com- ? en jeu du corps, presque dans le sens temps qu’elle l’ébranle et le contamine. François-Victor Hugo, avec une actrice Futur forme 2010. Philippe Malone, en Seine à Paris en juin avec une mins, qui ont une vraie conscience des dernier, qu’évoquait Foucault Ensuite, la projection au plateau est constisolo,traversé, un dispositif interactif, un film avec nouvelle En novembre une moitié du spec-: un corps installation, Fenêtres augmentées, D’INFO : au plateau, donttuée enjeux politiques et sociauxtacle contemporelient au et des+musiciens par lesaforces plusieurs occurrences vidéo le diffuamateurs (45’ pour une distribué durée de 1h30) été qui ledes unede édition pérenne verra ensuite rains, et développent parfoisprésentée des logiques monde,après parfois conflictuelles, mises en parfoisLanguedoc-Roussillon. simultanément, à plusieurs le projet ne s’inscrit<pas spontanément > jour sées à la Chartreuse, deux résiwww.thierryfournier.net en région d’écriture extra-littéraires, issues des évidence à travers des situations et des échelles qui permettent grand nombre dans le sens des spécialisations qui ont dences consécutives. Le processus s’est Et, bien entendu, la suite deun Seul Richard, réseaux par exemple. C’étaitdéroulé déjà le cas de temps dispositifs. J’ai compris a posteriori queles réseaux de spectacle vivant. dontde dispositions entre le public, les intercours dans en trois : une première j’espère que nous pourrons vous préConférences du dehors qui travaillait avec c’est ce qui m’avaitetconduit de musique prend donc plus de temps senter prètes et l’image. Sa la production On voit que les! choix opémaquette en 2006-2007, l’adaptation la bientôt la création complète des textes issus en temps réel de la télévià l’architecture, artisque la moyenne et nécessite de pouvoir rés ne se situent pas seulement au niveau réalisation du film en 2008-2009, etpuis en à ma pratique montrer le travail en cours. des dispositifs mais aussi PROPOSnumériques, RECUEILLIS PAR LAURENT DIOUFdes sion, de la lecture du paysage… 2010 les répétitionstique avec actuelle. Emmanuelle Quatre siècles séparent la pièce en cinq actes de Shakespeare "Richard II" de "Seul Richard", la création scénique de Thierry Fournier qui s'en inspire. On le sait, les grandes interrogations humaines qui sont au cœur de l'œuvre du dramaturge anglais sont intemporelles, mais le "contexte" dans lequel elles sont re-présentées permet de faire ressortir d'autres facettes, saillir d'autres angles… De trouver un écho au sein de la modernité technologique par trop autiste à certaines formes d'expressions "classiques"… C'est là tout le sens du travail de Thierry Fournier sur le corps et le son, le geste et la narration, le mouvement et l'espace, transfigurés par des techniques et dispositifs audio-visuels qui permettent de dessiner de nouvelles lignes de force, de nouvelles lignes de front. Entretien. PHOTO © ALEXANDRE NOLLET 2010 THIERRY FOURNIER PHOTO © ALEXANDRE NOLLET 2010 Digitalarti n°5, 2011 22 - digitalarti #5 digitalarti #5 - 23 Credits NOLI ME TANGERE Technical direction: Philippe Machemehl Production : Festival Cent pour cent, Montpellier Production management and distribution: Grégory Diguet AUGMENTED WINDOW Conception and curating: Thierry Fournier Production management and distribution: Grégory Diguet / Bipolar Curating preparation with Jean-François Robardet Ingeneering and technical direction: Jean-Baptiste Droulers Interactive programming: Mathieu Chamagne interactive programming (iPad): Olivier Guillerminet, Jonathan Tanant Translations: Clémence Homer and Anna Lopez Luna Construction: Grégoire Chombard / Boutabout Interface research team 2011 : Christelle Bakhache, Grégory Diguet, JeanBaptiste Droulers, Clément Feger, Thierry Fournier, Tomek Jarolim, JeanFrançois Robardet, Marcos Serrano. Production of Marseille exhibition: Zinc, Friche de la Belle de Mai, Ville de Marseille, Le Silo, Coproduction Marseille Provence Capitale de la Culture 2013, with support from Dominique Poulain / Höfn and Hôtel du Nord association Production of Paris and Pyrénées exhibitions: Languedoc-Roussillon Region (lauréat de l’appel à projet Culture et TIC, Pandore Production, Ile de France Region (Futur en Seine). Executive production: Pandore Production with Bipolar Production Executive production (Futur en Seine) : Aquilon / Orphaz Executive production (tablets) : Illusion & Macadam, Mathieu Argaud Prototype co-developed within the Research Laboratory EnsadLab, École nationale supérieure des Arts Décoratifs, Diip program, Sensible Surfaces axis. In partnership with Sciences Po Medialab. DÉPLI iOS programming: Olivier Guillerminet Last Room film direction: Pierre Carniaux Editing: Pierre et Matthieu Carniaux Production: Lux Scène nationale, Pandore Production, Dicream COHABITATION Co-curating, direction of Cohabitation research and creation workshop: Thierry Fournier and Jean-François Robardet Production: École nationale supérieure d’art de Nancy, Artem Nancy LIMBO Initially created for Entrelac stage creation by Lionel Hoche Production: Lionel Hoche company USUAL SUSPECTS, IRL Coproduction: Pandore Production, Artem Nancy With support by Contexts, Paris HOTSPOT Projet co-developed within the frame of the Electroshop research and creation workshop, École nationale supérieure d’art de Nancy, directed by Thierry Fournier and Jean-François Robardet Coproduction: Artem Nancy - Pandore Production With support by Contexts, Paris SEUL RICHARD Adapted from Richard II by William Shakespeare Translation by François-Victor Hugo (1871) Conception and film direction: Thierry Fournier Co-adaptation and research: Jean-François Robardet Cast: Pierre Carniaux, Judith Morisseau, Sandrine Nicolas (actors), Éloïse Chabbal, Aurélie Claude, Charles Gonin, Mathieu Guigue, Sophie Jaskierowicz, Marianne Kaldi, Émilie Legret, Alexia Mérel, Claire Moindrot, Tram Anh Ngô (students of Electroshop research and creation workshop) Programming: Mathieu Chamagne, Jean-Baptiste Droulers Executive production: Pandore Production and Bipolar Production Coproduction: Pandore Production, Lorraine Region, Dicréam, French Ministry of Culture / CNC, La Chartreuse - National Center of Stage Writing. With support from Cidma, La Draille, Studio-Théâtre de Vitry, Théâtre de la Mauvaise Tête, Arcal Lyrique, Avant-Rue and Mains d’Œuvres. Projet co-develop wthin the frae of Electroshop research and creation workshop, École nationale supérieure d’art de Nancy. INFOCUS Thanks to Juliette Fontaine With the technical collaboration of Jean-Yves Bernier FERMATA Programming: Mathieu Chamagne Production Pandore Production, Kawenga, ARCADI. Production manager and distribution: Grégory Diguet With the support of Languedoc-Roussillon Region, Paris City Cultural Affairs Department, Le Troisième Pôle and CIDMA. STEP TO STEP Performer: Sébastien Le Gall Creation at the invitation of GEPS research workshop, coordinated by Luc Larmor Ecole régionale des beaux arts de Rennes SEE YOU Production: Lille3000, Pandore Production With support from Le Cube – Digital Creation Center Executive production and distribution: Bipolar Production OPEN SOURCE Programming: Mathieu Chamagne and Jan Schacher Ingeneering and technical direction: Jean-Baptiste Droulers Assistant: Jean-François Robardet Production: Monaco Pavilion, Zaragoza World Fair 2008 Executive production: Le Troisième Pôle REANIMATION Conception and stage direction: Samuel Bianchini and Thierry Fournier Choreography and performer: Sylvain Prunenec Dance captation and real time music: Thierry Fournier Visua Programming: Frédéric Durieux Animations: Samuel Bianchini Production: École nationale supérieure d’art de Nancy, Espace Pasolini (Valenciennes). In partnership with CiTu, Laboratory Federations of Paris 1 and Paris 8 universities. With support from ICN Group and SFR. With the collaboration of Mathieu Redelsperger, Marine Fechtig and Marjolaine Phulpin, students at École nationale supérieure d’art de Nancy. OUTSIDE LECTURES Conception and stage direction: Thierry Fournier Authors: David Beytelmann, Juliette Fontaine, Thierry Fournier, Noëlle Renaude, Jean-François Robardet, Esther Salmona. Performer : Emmanuelle Lafon Production: La Chartreuse, National Center for Stage Writing Executive production: Pandore Production Production manager: Daniel Migairou SIREN Co-authors: Samuel Bianchini et Thierry Fournier Voice: Maryseult Wieczorek Production: Dispothèque and Écholalie CE QUI NOUS REGARDE Research: David Beytelmann Research and voices: Julie Carbonnel Actors: Valérie Blanchon et Christophe Brault Programming: Emmanuel Berriet, Jan Schacher Production: French Pavilion of Aichi World Fair 2005 Executive Production: Le Troisième Pôle Thanks to Andreas Gursky SHADOW OF A DOUBT Interviews of: Marc Augé, Bernard Bachelier, Alain Claëys, François Desriaux, Bernard-Marie Dupont, François Ewald, Christophe Gérard, Olivier Godard, Pierre-Henri Gouyon, Martin Hirsch, Pierre Lascoumes, Anne-Laure Morin, Christophe Noisette, Guy Riba, Isabelle Stengers, Jacques Testart, Hervé Touraquet. Actors: Valérie Blanchon et Christophe Brault Research: Anne-Laure Stérin Programming: Thierry Fournier, Jean-Baptiste Droulers Video shooting: Pascal Nottoli Production: Lyons Natural History Museum Project manager: Hervé Groscarret © Thierry Fournier 2013 Photographs © Thierry Fournier, Samuel Bianchini, Jean-Michel Couturier, Frédéric Nauczyciel, Alexandre Nollet, Jean-François Robardet. The images and texts of this document cannot be reproduced without the authorization of their authors. Photographs are available in high definition, under demand.
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