The year is well off and running again. By popular demand we have Graham Hardy once again appearing as our keynote speaker in April. Graham will be telling us about the Questar telescope, which is celebrating its 60th birthday this year. Graham has spoken to our group in the past. Anyone who has a passing interest in telescopes and astronomy in general will be looking forward to Graham’s presentation. Richard Crompton will then give us a talk on how to take night photography. Richard is a very accomplished photographer as many of you know. Despite being in the wars at the moment, Richard says he will definitely be there, as long as we give him an extra chair to rest his battered leg on. Oh, and you might be able to even pick up a bargain from Richard. I believe that he is ready to sell his @#$@#$ push bike. You will need to talk to Richard for the full story there. May is going to be the big one for Corel Down Under. Corel Corp has now released CorelDraw X7! Although this year Corel are not doing an official launch in Australia, they are giving CDU a lot of help behind the scenes to assist us to launch CorelDraw X7 at our May meeting. This is one meeting you can’t afford to miss. It is the only official launch of X7 that I know of in Australia. Corel Corp has provided us with giveaways and prizes for the night along with other material. I’d like to thank Jo Levans and James Phillip from the London office for all their help in this. David Mutch will be the main presenter for the May meeting. David has been a beta tester all the way through on X7, so if you have any questions regarding X7, David is your man. The interface has changed on the new version and David has already been invaluable to me with questions that I have had. I was very pleasantly surprised to find that my ‘Premier’ subscription to Corel enabled me to download X7 for free. (Obviously not for free but the new version is included in the subscription). I was really impressed with that and can highly recommend the Premier Service. Several other members are already updating to X7 so there will be a fair amount of experience in the room for the May the 20th launch of X7. Please don’t miss it. This is your chance to see the new software and all the new things that it can do for you. See you all there, Darryl Howman Corelunder, No.80, April 2014 3 Layers are one of the most valuable tools in an image-editor. You can combine different images in myriads of ways,and create a non-destructive workflow using layers. Layers operate as if you are working with transparencies, the clear acetate sheets used with overhead projectors for classroom and conference presentations in the pre-digital era. Corel’s User Guide gives succinct explanations of layers in PaintShop Pro X6, and how to use them. One thing it does not explain are Layer Blend Modes. I’ve known of these for some time, but only recently have I set out to understand this feature. This article is my attempt to share what I found. The simplest way to access Layer Blend Modes is though the Layers palette. This is shown in Figure 1. Blend modes can be accessed from the drop-down menu button at the top of the palette. Here it is showing the Normal blend mode is in use. The Layers in your image and the titles you have assigned to them are displayed lower down. The active layer is highlighted. If you double-click on a layer, this will open up a Properties Panel for that layer. For the active layer, you can also access this from the Standard Toolbar across the drop-down Layers menu at the top of the Edit workspace. 4 Corelunder, No.80, April 2014 Figure 1.The Layers palette opened Figure 3. The Levels Panel Figure 2.The Layer Properties Panel The idea of Layers as acetate sheets on an overhead projector is just a metaphor. The reality is that a computer knows nothing but numbers, and mathematical operations performed on numbers. A layer is just a huge array of numbers, representing the properties of pixels in a digital image. Brightness, our man concern here, is one of the properties. It is coded in numbers, from zero (pure black) to 255 (pure white). These provide the horizontal scale for histograms shows the frequency distribution of brightness levels in anl image. This is displayed in PSP’s Levels Panel (Figure 3). Any mathematical function linking corresponding numbers in two arrays to produce a number in a third array is “blending” these The Layer Properties Panel is shown in Figure 2. It has three tabs – General, Blend Range and Layer Styles. Under the General tab, you can change blend mode and opacity, as in the Layers palette. The Blend Range tab allows you to choose the colour channels to which these are applied. The default setting is Grey (which combines the Red, Green and Blue channels). The Layer Styles tab has no relevance to blend modes. When we work in PSP, by default we work in Normal Blend Mode at 100% Opacity. What we see is simply the top layer. If we reduce the Opacity, the next layer down will increasingly show through. This is a simple form of blending layers. There are many others. Figure 3.The Levels Panel Ø Next page Corelunder, No.80, April 2014 5 × Previous page layers into the third one. If the numbers represent the brightness of corresponding pixels in two different layers, the new number represents the brightness of the blended layers. The function is the blend mode. product of a multiplication blend is always visually meaningful. However it produces a darker tone (a lower number) rather than a brighter one, which we might expect. How many blend modes are possible? The answer to this is the answer to another question. ‘How many mathematical functions can link two numbers?’ The answer is an infinitude. What is mathematically possible is one thing, and reality another. Only numbers from zero to 255 can represent a level of brightness. Numbers outside that range cannot represent any input, or any meaningful output. There is no “Whiter than white” and no “Blacker than black,” except in the deceitful hyperbole of advertising. When you click on the Blend Mode button in either the Layers Palette or the Layers Property Panel in PSP, a list of the available blend modes will open. This is less than the infinitude mathematically available, but it is more than enough for me. PSP provides 17 blend modes (plus four “legacy” modes, older versions of revised ones). Most of these can be applied separately to the Furthermore, programmers have “standardized” Red, Green and Blue channels as well as the brightness level codes from 0-255 to 0-1. This Grey channel. They can be varied in opacity, makes the scale more user-friendly (it is easier to and combined by stacking layers on top of each think of brightness levels as percentages of pure other. We have plenty to work with. white than as a fraction with the denominator 255). You’ll find full technical descriptions of blend modes in Robert Thompson’s ‘Photoshop blend However blending involving multiplication Modes Explained,’ Photo Blog Stop (2011), produces different results when you standardize http://photoblogstop.com/photoshop/ this scale. Consider blending mid-grey with photoshop-blend-modes mid-grey. On the 0-255 scale, this is 127.5 × explained#HowBlendModesWork). 127.5, which produces 16,256.25. This is way out of range. In fact, nearly all blends involving This covers all of Photoshop’s 27 blend modes, will be out of range, and visually meaningless. including all of those available in PSP. If you The corresponding calculation using the 0-1 want to check the math, this is the place to go. scale is 0.5 × 0.5, which produces 0.25. In fact, Here, I will attempt a brief description of the multiplying numbers on the 0-1 scale will effect of each PSP’s blend mode. always produce a number on the 0-1 scale. Standardization of the scale thus ensures the 6 Corelunder, No.80, April 2014 Blend mode Description Normal This displays the active layer, without any changes. The background layer is hidden. Darken This displays whichever pixel is darker, from either layer. It will expand shadow areas at the expense of mid-tones, without brightening highlights. If you blend two identical images, it will have no effect. Lighten: This is the exact opposite of Darken. It will expand highlights at the expense of midtones, without darkening shadows. If you blend two identical images, it will have no effect Hue This takes the Hue from the active layer and combines it with the Saturation and Lightness of the background layer. This blend mode works in the HSL colour space, and cannot be applied to individual colour channels, as can be done with most blend modes. Saturation This takes the Saturation from the active layer and combines it with the Hue and Lightness of the background layer. This also cannot be applied to individual colour channels. Color This takes the colour (Hue and Saturation) from the active layer and combines them with the Lightness of the background layer. This also cannot be applied to individual colour channels. Luminance This takes the Lightness from the active layer and combines it with the Hue and Saturation of the background layer. This also cannot be applied to individual colour channels. Multiply This produces a darker image (as discussed in the main text) .Screen This brightens images. It uses an inverted version of the Darken function. It produces a softer effect than Lighten. Overlay This increases contrast by combining two other modes. It applies Screen blend to lighten the lighter pixels, and Multiply blend to darken the darker pixels. The result is increased contrast, with the effect strongest in the shadows and highlights. Dissolve This allows you to dissolve your active layer into the background. Unlike simply reducing the opacity of the active layer, this produces a grainy and harsh effect. Dissolve takes random pixels from either the active or the background layer, at a frequency depending on the opacity of the active layer. If the opacity is high, most pixels are taken from the active layer. If the opacity is low, most are taken from the background layer. Ø Next page Corelunder, No.80, April 2014 7 × Previous page Blend mode Description Hard Light This is similar to Overlay mode, but creates harder transitions, and stronger contrast. Soft Light This is also similar to Overlay mode, but produces smoother transitions and softer contrast. Difference This subtracts the top layer from the bottom layer or the other way round, to always get a positive number .Blending two identical copies of an image produces a pure black image. Blending an image with black produces no change. Blending an image with white creates an inverted (negative) image. Dodge This brightens the image, producing a brighter image than multiply, with greater colour contrast. It emulates burning in the traditional darkroom .Burn This darkens the image, producing a darker image than Multiply, with more saturated mid-tones. It emulates burning in the traditional darkroom Exclusion This is similar to Difference, but has been modified to produce lower contrast The names of blend modes don’t make a lot of sense. Adobe has grouped Photoshop blend modes into groups, providing a quick guide on what to expect. Here are PSP ’s blend modes, organised into these groups: ●Normal — Normal, Dissolve ●Darken — Darken, Multiply, Burn ●Lighten — Lighten, Screen, Dodge ●Contrast — Overlay, Soft Light, Hard Light ●Inversion — Difference, Exclusion ●* Component –- Hue, Color, Luminance 8 Corelunder, No.80, April 2014 PSP’s modes cover all of the Adobe groups, except Cancellation, which consists of Subtract and Divide modes. PSP has all the most commonly used modes – Multiply (for darkening), Screen (for lightening), and Overlay (for contrast). There’s little point in trying to set out general rules on how to use blend modes. What I will do here is give a modest example. Many of the examples of using blend modes I found used them to adjust to contrast and brightness. Generally, I find this done more quickly and easily with tools such as Levels and Curves in PSP’s Edit Workspace, or with plugins such as Nik Software’s Viveza 2. I’ve chosen to illustrate blend modes by doing something different – blending two different images together. My starting point is Figure 4a Figure 4a. Portrait of Emy Figure 4b. Wood background – a portrait, to which I have added a vignette and Figure 4b - a photograph of a knotted wooden panel, a textured background. I could have blended these by putting the portrait on a layer above the wood, and reducing the opacity to, say, 50%. This would have produced a soft and bland image. I used the Screen mode. The result, shown in Figure 5a, is much better. The face leaps out from the wood, but is still overlaid with texture. Details in both remain crisp. Some blend modes were less than useless for these particular images. Figure 5b shows the effect of applying the Darken blend mode. The way to find out what blend modes do and do not work with your image is to try them.. Figure 5a. The Screen Blend Mode applied Ø Next page Corelunder, No.80, April 2014 9 × Previous page If you have used the Lighten/Darken, Burn and Dodge tools (in the Tools toolbar on the left of the default Edit Workspace), you have been using blend modes without knowing it. Beneath the hood, PSP has been creating temporary layers and applying blend modes to them. This is done locally, rather than across the whole image. The following tools also use temporary layers and blend modes: ● Clone brush ● Paint brush ● Airbrush These tools let you choose the blend mode. The Figure 5b. The Darken Blend Mode applied Tool Options toolbar displays the button for the blend mode drop-down menu. The default Blend modes are a poorly documented feature setting is Blend Mode Normal and Opacity of PSP. In this article, I have tried to explain 100%, but you can adjust these as you wish. briefly how they work, and to suggest their potential. You may find you can create subtle Let me give one example of how this can be useful. Haloes are the light bands created along enhancements to brightness and contrast not easily produced with the usual tools. However I high-contrast edges by over sharpening, or by suspect the greatest potential is for more artistic tone-mapping in creating HDR images. To applications - overlaying and blending images in remove these, use the Clone Brush tool set to creative ways that may go well beyond what we Darken blend mode. Then clone over the halo, have normally thought of as photography. using the area just beyond the halo as your source. The halo, being lighter, will be cloned There are few guidelines here. The only limits to away. The edge, being darker, will not be how you use Layer blend modes is your imagiaffected. nation and skill. If you want to create mind bending surreal images, no doubt you can. Really, the only rule is experiment, experiment, and experiment. 10 Corelunder, No.80, April 2014 H O T E L CorelDRAW does actually support vertical text but this comes with several limitations: It can only be used on certain fonts, it can only be used (and in fact the control icon for it only appears on the Property Bar) if a Language that uses vertical text such as Japanese is chosen (along with the appropriate keyboard), and in any case it simply turns the line of text 90 degrees and doesn’t rotate each of the letters. Here is a method that can be used with any font, any language and any keyboard. 1. In CorelDRAW, click on the text 2. Click on the Shape Tool in the tool and create some artistic text Toolbox. A large black Pointer that you wish to use as Hotel text. appears, each letter displays a small Just type one line only, not multiple node at the botton right of each lines, and because the text will character, and two ‘fishhead’ take up a lot of space vertically, controls appear. The horizontal its best not too use too many char‘fishhead’control is to adjust acters. kerning, while the vertical fishhead control will adjust line height if there are multiple lines in the artistic text. Fig 1. Fig 1. T E X T 3. Because vertical text requires more space between characters we need to adjust the kerning for both characters and words. Drag on the horizontal fishhead control and add kerning so that the text is now about 1.5 times wider than the orig inal. If you have Fig 2. multiple words, adjust the word spacing by holding down the SHIFT key while dragging on the control to add word spacing. NOTE: adjust character and word spacing separately, one action for each, releasing the mouse button after each adjust ment. Fig 2. Ø Page 14 Corelunder, No.80, April 2014 11 12 Corelunder, No.80, April 2014 Corelunder, No.80, April 2014 13 ×page 11 Hotel Text 4. Select the Freehand Tool (F5) in the drag as this will create a curly line. toolbox and create a vertical line of the appropriate length to sit the text on. It helps 5. Using the Pick tool, marque select both the line and the text, then fit the text to the line to hold down CTRL to constrain the line to using the menu Text > Fit To Path. Make the vertical axis while drawing the line. Just sure the line is long enough otherwise the click at the start and again at the end to last few characters will get scrunched up. If make a necessary straight select the line line, and adjust. don’t Fig 3. Fig 3. 6. When the text on a path is selected, a special Property bar appears to help arrange text on a path. Click the Text Orientation drop down list and choose the last option to force the text to be perpendicular to the path. Now each character turns to orient perpendicular to the path and is correct. Fig 4. 7. Select the Pick Tool and then click on the text-on-a-path, then hold down CTRL and click on the path line so that just it is selected. You will see the transform handles around just the line rather than both text and line when this is correct. We need to make the control line invisible so right-click on the X (no colour) topmost box of your colour palette to remove the control line’s outline colour (it has no fill colour already) Fig 4. 14 Corelunder, No.80, April 2014 8. You can spruce up the text and make it look like real HOTEL fluorescent light text by duplicating the text and adding inside and outside contours. Fig 5. Alternative Methods. 1. By Using Paragraph Text. You can also create vertical text by creating a very narrow paragraph text box (just room enough for one character). I have found that I’ve often needed to place a SPACE between each letter to make this method work. You’ll also need to use the Paragraph section of the Text Properties Docker to set the alignment to Centre and adjust the line spacing to suit. 2. By Using Artistic Text. Simply create a line of Artistic Text, then select all the characters with the Text tool then press CTRL+. (dot) to rotate the entire text block to the vertical [CTRL+, (comma) to reset back to horizontal if needed]. Then in the Character section of the Text Properties Docker adjust the character angle to 90 degrees and the Range Kerning appropriately (usually 120-140%) 3. Use the free Macro. Shelby’s free Hotel Text Macro is available at Macro Monster at: http://macromonster.com/index.php?mod =descr&id_desc=104&keyword=hotel&S ubmit=Go Fig 5. Try it - it works well. Corelunder, No.80, April 2014 15 - David Mutch 8 April 2014 (from Corel Help) Working with imposition layouts lets you print more than one page of a document on each sheet of paper. You can choose a preset imposition layout to create documents such as magazines and books to print on a commercial printing press; produce documents that involve cutting or folding, such as mailing labels, business cards, pamphlets, or greeting cards; or print multiple thumbnails of a document on one page. You can also edit a preset imposition layout to create your own layout. You can select a binding method by choosing from three preset binding methods, or you can customize a binding method. When you choose a preset binding method, all but the first signature are automatically arranged. You can arrange pages on a signature manually or automatically. When you arrange the pages automatically, you can choose the angle of the image. If you have more than one page across or down, you can specify the size of gutters between pages; for example, you can choose the automatic gutter spacing option, which sizes 16 Corelunder, No.80, April 2014 gutters so that the document’s pages fill the entire available space in the layout. When printing on a desktop printer, you can adjust the margins to accommodate the nonprintable area of a page. If the margin is smaller than the non-printable area, the edges of some pages or some printers’ marks may be clipped by your printer. ) Ÿ in DRAW you should have at least one document open with multiple pages. Ÿ in Photo-Paint you should have multiple images loaded Ÿ in DRAW, to use pages from multiple documents, first choose File > Print and then in the General tab, in the Print Range section, click the Documents radio button and then check mark the documents you wish to use. Ÿ similarly, in Photo-Paint, to choose multiple loaded images, first choose File > Print and then in the General tab, in the Print Range section, click the Documents radio button and then check mark the images you wish to use. Ÿ if you have just a single page or a single image open, then you can only make repeats of that single page or image. Preset Imposition Layouts. Both DRAW and Photo-Paint have preset Imposition Layouts. These can be handy for many jobs but don’t provide much control over position and placement. To use the preset Imposition Layouts: Before we use this tool however, its best to reset any preset Imposition Layouts in the Print > Layout tab. Change everything back to As in Document first, but still keep the multiple images / documents selected in the Print > General tab. There are three ways to access the Imposition Layout Tool: 1. Use File > Print Preview Ÿ Open the Print dialogue (File > Print (CTRL+P) then click on the Layout tab. 2. While in the Print dialogue, click the Print Preview button Ÿ First, if it isn’t already displayed, show the mini Print Preview pane by clicking the button with the small double arrows beside the large Print Preview button. 3. While in the Print dialogue, Layout tab, click the Edit button after choosing a preset Imposition Layout, however this last method only edits the preset you have chosen with minimal controls. Ÿ The preset imposition layouts are in the large drop down menu at the bottom of the Layout dialogue. Drop this list down and choose one from 1x2 (2up), 2x1 (2up).... through to 4x4 (16 up) or any of the folding or binding types. Ÿ The mini Print Preview changes to display your choice. If you wish, you can adjust the position of any single page or image but selecting ‘Reposition Images To...’ in the Image Position and Size section of the Layout tab (top section) and then choosing the required page or image from the ‘Settings for...” drop down list and then adjusting the position, size and scale factor for each page/image. But this is quite hard work and not the least bit tricky to get everything set up for a custom layout, so I strongly suggest to use the in-built Imposition Layout Tool in Print Preview, the topic of this article. Print Preview’s Built-in Imposition Layout Tool. This is a much better and easier way to set up a custom Imposition Layout. Using either of the first two methods takes us directly to the Print Preview full screen dialogue box. This dialogue is much like the man application window with a Toolbar, a Toolbox, a Properties bar and a Status bar. The four tools in the Toolbox are: Ÿ Objects / Page placement Ÿ Imposition Layout Ÿ Marks Ÿ Zoom I’ll describe the simpler Placement, Marks and Zoom tools first, before Imposition Layout, but you will need to set up an Imposition Layout before even these simpler tools can be fully used. Sadly, Corel have omitted to add decent mouseover bubble help in the Print Preview dialogue so reading the Help on these topics can be most useful. But I will do my best to explain it below. The Placement, Marks and Zoom tools will show previews of the imposed pages. The ImpoØ Next page Corelunder, No.80, April 2014 17 × Previous page –Using Imposition Layout… sition Layout tool will show a page outline and a number. The Objects / Page placement will only show multiple pages after we set up our custom Imposition Layout. If multiple pages/images are imposed then you can change the page as a whole or individual pages. Selecting positions from the drop down list on the Property bar changes all pages. To change just a single page/image first click on the objects within a page in the main display work area. The page now displays a red border and all the objects on that page are surrounded by control handles. Now all the settings on the Property bar are active. Now, for each page, you can choose a preset, or manually move and scale the objects within that page as you wish. The Marks Tool allows you to add printer marks in much the same manner as you can do in the Prepress tab of the Print dialogue. These are (from left to right on the Property bar, after the numeric spinners) : File Information, Page Numbers, Crop/Cut/Fold marks, Registration Marks, Colour Calibration bar, Densitometer Scale. The last icon on the Property bar opens the Prepress tab in the Print Options dialogue, where you can also set all these options plus more. The button at the far left of the Property bar sets up automatic page size and margins. Turning it off allows to to manually set up the page size and margins (only do this if you are confident in what you are doing). erty bar which contains a variety of controls depending on your selections. Here’s an overview: On the Property bar, the drop down lists, from left to right are: List of Presets, What To Edit (Main Imposition Layout Controls) and Binding mode. (Fig 1) The Binding modes are: Ÿ Perfect binding — cuts apart individual pages and glues them at the spine Ÿ Saddle stitch — folds pages and inserts them into one another Ÿ Collate and cut — collates and stacks all signatures together Ÿ Custom binding — lets you arrange the pages that are printed in each signature Ÿ If you choose either Saddle stitch or Custom binding, type a value in the corresponding box. Ÿ For most work, the Binding mode is probably either left as Perfect or Custom. To create a custom Imposition layout, ignore the Presets and choose Edit Basic Settings in the What to Edit drop down list. Here are the controls for the Edit Basic Settings. (Fig 2) When you click the Single/double sided button for double-sided printing, and you are printing on a non-duplex printing device, a wizard automatically provides instructions on how to insert the paper into the printer, so that you can print on both sides of the page. The Zoom tool has controls on the Property bar and can flip between Zoom In and Zoom out by holding down the SHIFT key. You can also use the Zoom tool to marque a box around So first off, set how many pages/images you your display to change the zoom level. wish to have using the pages across/down spinners. For instance, for a portrait shaped page, (Fig = Imposition Tool choose 3 across and 3 down. Icon) This is the second tool down from the top in the Tool box. Clicking it changes the Prop- 18 Corelunder, No.80, April 2014 The display now changes to show the pages across and down over the page, each with a number. (Fig 3). By default, you will also see Fig. 1. Fig. 2.. Fig. 3.. scissors at the borders of each page. This denotes a cut mark. Each number represents a page number (Draw) or an image number (in order of loading - Photo-Paint). If the number of pages in the imposition layout exceeds the number of pages / images available then only those within rage will be displayed. For instance, if you only have 4 pages or images and the Layout goes to 9, then the positions from 5 to 9 will be vacant (by default). But you can change this and repeat pages as you wish by changing the number. While in the Edit Basic Settings area you can click on a number in the display and change it to reflect a page/image number. Clicking on a page number in the display cause the What To Ø Next page Corelunder, No.80, April 2014 19 × Previous page –Using Imposition Layout… Edit list to change to Edit Page Placements (Fig 4). ○Intelligent auto-ordering — automatically arranges the pages on a signature ○Sequential auto-ordering — arranges the pages from left to right and top to bottom ○Cloned auto-ordering — places the working page in each frame of the printable page. To arrange the page numbering manually, click on the page and specify the page number in the Page sequence number box, or simply type in a page number directly into the number on the page in the display. You can repeat any number as often as you wish and place the numbering in any order cross the page. To display the result, choose any of the other tools (Placement, Marks or Zoom) or choose the display button on the Property bar when in Edit Basic Settings mode. (Fig 5) To edit gutters and arrange finishing choose Edit Gutters and Finishing from the What To Edit drop down list on the Property bar of the Imposition Layout tool (Fig 6). You can edit the gutters only if you’ve selected an imposition layout with two or more pages across and down. adjust the spacing in the Gutter distance spinner. You can flip between Cut. Fold or None either by checking or unchecking the Property bar icons, or by clicking on the icon in the main display. The marks will not display however unless you turn on Cut/Crop/Fold marks in the Marks Tool Property bar. The final control in the Imposition Layout Tool is Edit Margins in the What To Edit drop down list. (Fig 7). It may be necessary to edit margins to make them larger in order to display various Printers marks that you set up in the Marks Tool. Ÿ Auto margins sets the margins automatically Ÿ Equal margins lets you make the right margin equal to the left one, and the bottom margin equal to the top one Ÿ If you click the Equal margins button, you must specify values in the Top/left margin boxes. Ÿ Unchecking both margin controls allows you to adjust left, top, right and bottom margins all separately using the numeric spinner controls. Saving Your Work. You can save your custom Imposition layouts using the Add to Preset (+) button on the Property bar. ○Auto gutter spacing sizes gutters so that You can also save all the basic print settings the document’s pages fill the entire availusing the Add to presets (+) button on the able space in the layout. Toolbar. ○Equal gutters lets you set equal sizes for Conclusion all horizontal gutters and separate equal Draw and Photo-Paint’s Imposition Layout tool sizes for all vertical gutters. is powerful and flexible. It can be a lot of fun ○Turning both of these controls off allows creating your own custom layouts for a wide you to adjust each gutter (horizontal and variety of purposes, so try it out and have fun. vertical) completely separately. Choose a gutter spacing mode, then click on a gutter so that the control line goes red and then 20 Corelunder, No.80, April 2014 Fig. 4.. Fig. 5.. Corelunder, No.80, April 2014 21 A few weeks ago we were comparing the high-ISO performance of four cameras from different manufacturers, and in the testing process we tried some noise-reduction applications. We got the very best clean and detailed output from the program DxO Optics Pro 9. DxO Optics Pro 9 can be downloaded fromdxo.com as a free, 30-day, fully functional trial. Price to buy is $US169. The program is a RAW file converter with a difference. DxO laboratories is recognised as the ultimate authority on the performance of lenses and cameras. From the company's huge database of camera and lens combinations can be found the characteristics of virtually every pairing. The program ascertains the camera and lens used, along with focal length, ISO speed, aperture and shutter speed, and in the processing mode automatically corrects exposure, colour and any distortions inherent in the equipment used. When an image file is opened in the "Customise" module, the optimising process is applied immediately, after which fine adjustments can be made to exposure, white balance, contrast, sharpness and so on, according to taste. All of this is wonderful to behold, but more is to come. DxO Optics Pro 9 does the most amazing job of removing noise without loss of the essential details in the photograph. But be warned - you won't see the effect on the image in the work space. Well, not entirely. You can choose a small square on the image 22 Corelunder, No.80, April 2014 and see the NR effect on that area, but the full wonder of what the program can achieve can't be seen until the file has been processed in the export function. There are two NR processes offered; one is called High and it is fast and, for many, maybe good enough. The second option is labelled PRIME (it is an acronym) and this is the miracle button. When PRIME is selected for the noise reduction process the program really goes to work generating a clean image and exporting it to a disc or a program such as Lightroom, Aperture or Photoshop as a lossless TIFF or PNG file. It can take a long time, up to several minutes even on a fast computer, but patience is well and truly rewarded. The image transformation from RAW to processed image is spectacular. The trick with good noise reduction is to get rid of the graininess without blurring the fine detail. This is where DxO Optics Pro stands out from the rest. After the PRIME treatment, every hair, skin pore and fuzz on the butterfly's wing is perfectly preserved. Believe us, it is amazing. The excellent user manual can be downloaded as a PDF directly from the Help menu. From March 13th by Terry Lane
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