Charting the Current Trends in Seethrough Heads-Up Concepts Virve Inget Jonna Häkkilä Abstract Center for Internet Excellence, Center for Internet Excellence, University of Oulu University of Oulu FI-90014, Oulu, Finland FI-90014, Oulu, Finland [email protected] [email protected] Heads-up displays represent a see-through technology which is today gaining an increasing amount of attention. In this paper, we have charted different application domains and form factors of the existing, promoted and envisioned product concepts for headsup displays. We seek to provide an overview of current concept trends in the area and contribute to the conversation on the design space for the technology. Jani Väyrynen Center for Internet Excellence, University of Oulu FI-90014, Oulu, Finland [email protected] Author Keywords Juho Rantakari Wearable computing; head-mounted displays; seethrough displays; heads-up displays. Center for Internet Excellence, University of Oulu FI-90014, Oulu, Finland [email protected] NordiCHI 2014 workshop on Interactions and Applications on See-through Technologies October 26, 2014, Helsinki, Finland Authors maintain the copyright. ACM Classification Keywords H.5.m. Information interfaces and presentation (e.g., HCI): Miscellaneous. Introduction Advancements in augmented reality technologies are obscuring the difference between the real and digital world [3], enabling display and auditory systems to be embedded or added as accessories in wearable devices and visual aids or in windshields and dashboards in vehicles. Due to technology miniaturization, improved display and computing technologies, the world has now come a long way from the early, cumbersome and heavy prototypes of head-mounted displays [1]. In the automotive industry there seems to be a growing demand for more expressive and intuitive ways to provide drivers with information on their car’s performance and condition, navigational data, and to improve safety and comfort. In combination with sensors tracking voice and motion, interactive heads-up displays (HUDs) and head-mounted or helmet-mounted displays (HMDs) offer an attractive alternative to traditional dashboards and meters. A heads-up display is a transparent or miniaturized display technology that does not require users to shift their gaze from where they are naturally looking. In HMDs this technology is embedded or used as an accessory. The main advantage of HUDs is that hands are freed from control interfaces, as the seen and heard information can be controlled for example with voice commands, head gestures, and eye movements. In addition, the focus is able to stay on the real world events because there is no need to shift one’s gaze to a separate display device to see information. Different technologies, like small-scale projectors, small displays, and see-through mobile device displays have been developed and are under further development to turn the fantasy seen thus far only in science fiction into reality, as everyday commodities in our vehicles, improving the safety, comfort, and overall quality of our travels. Charting the products concepts In the following, we illustrate different categories, which represent the central concept areas in current heads-up see-through concepts. Helmets Helmets with mounted displays (HMDs) have been used for a long time in military aviation. In recent years there has been growing interest in developing them also for other purposes, especially for motorcycle drivers. When the display follows the head and the driver’s gaze direction, s/he can more easily keep their situational awareness within limited view the helmet is providing. Helmet concepts are presented in Figure 1. Figure 1. Helmet technology concepts Glasses Head-mounted display glasses are head-worn devices, typically resembling eye masks, goggles or spectacles that are positioned near the user’s eyes. Most HMD glasses have a display for each eye, giving the user the sense of depth when viewing image content. Like in helmet mounted displays, the key idea is that the display always follows the head movement and direction of the wearer’s gaze. Probably the most commonly known product in this area is the Google Glass [2]. HMD glasses concepts are presented in the Figure 2. how information is positioned on the windshield. Due the safety issues in real world use, the usability of the concepts is of central concern. Clarity and unobtrusiveness of the user interface, as well as placement and physical form factors play important roles in the concept design. Car HUD concepts are presented in Figure 3. Figure 2. Glasses type technology concepts Car Windshields & HUDs The automobile industry is constantly seeking new ways to display vehicle and driving context related information for the driver in a way that does not distract driver from the main task, driving the vehicle safely. Separate HUD devices or windshield integrated HUDs are seen as a way to provide a partial solution for this challenge. Standalone HUD devices can be positioned on top of the dashboard and the information is then projected on to the selected windshield area. Also mobile application implementations are available that reflect information from a smart phone display to the windshield. Windshield integrated HUDs remove the need for separate projection devices when the glass itself is used as a display. This gives more freedom on Figure 3. Car context concepts Visionary Concepts in the Media The entertainment industry has provided several interesting concepts related to HUDs and HMDs through the years. Recent films and series such as Iron Man, Agents of S.H.I.E.L.D or Oblivion introduce new ways and ideas on how context related information can be displayed for the driver. Due to artistic freedom, these concepts are more visionary, presenting user interfaces and visual details that would often be hard to achieve with current technologies, and where the usability has not been a requirement as such. Entertainment industry envisioned concepts are presented in Figure 4. technologies ensures that there will be suitable platforms for augmented and mixed reality applications for various situations whether it is everyday use wearing glasses, driving a car, or watching the outside world through one’s window at home. The key factors in the successful adoption of new technologies is how well they are designed to embed to our existing world without interfering with everyday life, and how well they support our senses to enrich our experiences. References [1] Azuma, R.T. Tracking requirements for augmented reality. Communications of the ACM 36, 7 (1993), 50– 51. Google Glass. http://www.google.com/glass/start/. Figure 4. Technology concepts in movies [2] Discussion [3] Milgram, P., Kishino, F. A Taxonomy of Mixed Reality Visual Displays. IEICE Trans. Information Systems, vol. E77-D, no. 12, (1994), 1321–1329. In this paper, we have categorized different heads-up display concepts. It is obvious that the technology trend is growing and provides an inspiring domain for application, user interface, and industrial designers. The multitude of both existing and upcoming rival
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