Fall of wickets predicts the match winner! - Prasant

Fall of wickets predicts the match winner!
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To The Source Of Knowledge– Goddess Saraswati
Predict the winner of any match as early as during the first batting itself by observing the details of
its first wicket fall!
Table of contents
Fall of wickets
Actual meaning
Things needed
Patterns
Values
Method of winner prediction
‘0’ reverses things!
Fall of wickets
always have the possible match ‘winner‘ hidden in its numerology. What we
have to do is to simply observe the 1st and 2nd wickets fall patterns and interpret the winner from it.
Whenever sports or any other event is happening, the numerology of the persons involved in it
leaves its marks clearly. In a cricket match, team name number/pattern and captains numerology
gets embedded in fall of wickets, scores and target.
Usually, it is the first wicket in 1st innings which provides the real hint as to which team would win
the match. The affect of 1st wicket is almost certain.
And to support it, the 2nd wicket details hint at the team who is going to face defeat in that match.
Actual meaning
FOW is not be confused by the team runs at which the various wickets fell. What we mean by fow is
the runs scored and balls faced by the out batsman, 1st and 2nd wickets during first batting.
When the batsman who got out walks back to pavilion, his runs scored and balls faced details are
flashed on the screen. We use fow as synonym to these details.
Things needed
To predict the match winner on a particular day using the fow method, very few things are needed –
Name numerology of the 2 teams playing the match.
Birth Numerology of the 2 captains.
1st and 2nd wicket fall details. In fact, the runs scored and the balls faced by the ‘out’ batsmen are
needed.
Team numerology
Know the exact and full team name, find the values of its components [name parts] and find the
total value.
Example – Otago Volts
Otago - 7+4+1+3+7 = 22
Volts - 6+7+3+4+3 = 23
Otago + Volts = total OR 22 23 = 45
Keep the entire pattern in mind, final total as well its inner components pattern.
Captains’ numerology
Only two basic details are needed plus their added total [the matrix concept] –
-
Date of birth
Destiny number
Date + destiny Or his matrix total.
Destiny number is the added total of a person’ full birth date [with month and birth year].
Between the two, the latter i.e. destiny number of the captain has more importance. It could alone
decide the winning team, suppressing the effects of team numerology.
Indian captain Dhoni is born on July 7, 1981 Or 07/07/1981. His numerology details comesBirth date – 7, Destiny - 33 [7 + 7 + 1 + 9 + 8 + 1= 33], and
Matrix total = 07 + 33 = 40.
1st wicket fall details
The runs scored and balls faced by the out batsman at 1st and 2nd wickets fall during first batting.
When the batsman, who got out walks back to pavilion, his runs scored and balls faced details are
flashed on the screen. This is the detail that we need.
Example – Raina got out for 32 runs in 15 balls.
FOW pattern - 32 + 15 = 47
Patterns
The concept of pattern is slightly different from mere numerological values. In the above case, 22 or
4, 23 or 5 and 45 or 9 are mere values. We need something more than mere values, we need the
patterns at times.
Patterns go beyond the face value. It involves observing the
-
similarities of the component numbers with any other number
whether its value belongs to 1 or 3 series
In the similarities with any other number section, there is the ‘replaceable numbers concept’ – 2-7,
5-4 and the 1 – 5 concept.
Same series numbers is yet another pattern matching concept. Series 1 includes 1, 2, 4 and 7. Series
3 includes 3, 6 and 9.
Coming under any one of the two series is considered as Matching with that series.
Replaceable numbers
2 for 7- When we encounter with number 7 in the fow pattern, we can replace the 7 with 2 and then
analyse the case.
In one of the clt20 matches, 1st wicket /batsman out for 21 runs in 17 balls. Using the above
principle, 7 gets replaced by 2 and we get the new number 12.
The reverse i.e. 7 for 2 is also valid but its accuracy in not so good.
5–4
Same way as explained above, number 4 in wickets pattern could be replaced by 5 and vice versa. 5
stands for mercury and 4 stands for rahu. Both are interchangeable at times because the basic
nature of both is to magnify the numbers close to them.
1–5
The method of deduction is different. When there is a 1 in wicket fall numerology [either the runs
scored or balls faced by the out batsman] and there is a number 5 in team name/captains
numerology, it is a powerful match.
1 or 3 series
Various double digit numbers, when reduced to single numbers, would fall mainly in 1 series or 3
series.
1 series means the root numbers 1, 2, 4 and 7.
3 series means the root numbers 3, 6 and 9.
IMP – Number 5 and 8 doest belong to any particular series.
Values
Component values There can only be 2 numbers in fow- runs scored and balls faced. From that, we get –
-
original pattern in double digits
Simpler pattern in single digits [by reducing the double digits of runs scored and balls faced,
separately].
And similarly, only 2 numbers in a captain’s numerology – his birth day and his destiny. Again, we
have the original double digits pattern and simpler reduced to single digits pattern.
Generally, there are 2 name parts in a team name. But, it could range from 1-3. Only first and the
last are of importance but do note down the entire pattern in both, double digits as well as single
digits format.
Total values -
AND there are the totals in fow = runs scored by the out batsman + balls faced by him.
Team name number total = component 1 + component 2 + ......
Captain’s numerology total = birth date + destiny number.
They are to be retained in double digits format. Also, find its single/reduced digit values.
Method of winner prediction
We superimpose the team name parts / captains numerology over the two portions of the fow
pattern – runs scored and balls faced and make deductions.
RULES-
When the team name parts [1st and last only] matches with fow pattern, that team will win
the match.
When the captain’s destiny number matches with the fow pattern, that team will win
instead.
There are 2 digits in a person’s destiny number, one of them should be matching with fow
runs portion and the other with the balls faced portion.
-
When the captain’s dob and destiny pattern matches with the fow pattern, that team has
winning chances.
When the team name components, other than 1st and last matches with fow pattern, that
team might face defeat.
When the team total’s digits matches with the portions of fow individually, it means winning
chances.
When the total of captain’s numerology matches with the fow portions or its total, that
team has winning chances.
When everything is matching but there is a ‘0’ in fow runs or balls portion, it reverses the
meaning. It indicates defeat for that team/captain.
Even a ‘9’ could show the effect of ‘0’ at times.
Examples- Suppose the first batsman got out for 10 runs in 27 balls, team 1 name is in 11 18 8.
Team 2 captain destiny is 37,
We try to match team numerology 11 and 8 with 10 and 27 or else 27 and 11. They are not
matching. Instead, its 2nd component in 18 is matching with fow 27. Defeat.
Also, captain 2’ destiny is 37 matching the fow total [10 + 27= 37]. Team 2 has winning chances.
2nd wicket indicates losing team
If the numerology of any team or its captain matches with the pattern of 2nd wicket fall, it indicates
their defeat.
EXCEPTIONS-
When the pattern is exactly similar to 1st fow pattern or the 3rd, then it can’t mean defeat.
When there is a ‘0’ in it, it indicates winning chances instead.
‘0’ reverses things!
Under normal circumstances, 1st fow matching indicates victory chances, 2nd fow indicates defeat
chances. But, ‘0’ in the fow runs or balls portion would reverse the effects-
When everything is matching but there is a ‘0’ in 1st fow runs or balls portion, it reverses
the meaning. It indicates defeat for that team/captain.
When there is a ‘0’ in 2nd fow pattern, it indicates winning chances instead.