MAR Reference Model CD Document Structure, September 2014 Online version of the MAR RM available here: http://wg11.sc29.org/augmentedReality/ MAR Reference Model 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 SCOPE DOCUMENT STRUCTURE SYMBOLS AND ABBREVIATED TERMS MAR DOMAIN AND CONCEPTS MAR REFERENCE MODEL USAGE EXAMPLE MAR TERMINOLOGY MAR REFERENCE SYSTEM ARCHITECTURE MAR CLASSIFICATION FRAMEWORK MAR SYSTEM CLASSES PERFORMANCE SAFETY SECURITY PRIVACY USE CASE EXAMPLES AND COVERAGE BY MAR REFERENCE MODEL EXISTENT MAR RELATED SOLUTION/TECHNOLOGIES AND THEIR COVERAGE OF MAR-RM ANNEX A (INFORMATIVE) PATENT STATEMENTS MAR Reference Model 4 MAR DOMAIN AND CONCEPTS ! ! The MAR concept as combining representations of physical objects and computer mediated virtual ones in various modalities. The Mixed Reality Continuum MAR Reference Model 5 MAR REFERENCE MODEL USAGE EXAMPLE Designing a MAR application or service Deriving a MAR business model Extend existing or create new standards for MAR MAR Reference Model 6 MAR TERMINOLOGY MAR Reference Model 7 MAR REFERENCE SYSTEM ARCHITECTURE ! ! ! Enterprise, Computational and Informational Viewpoint MAR Reference Model 8 MAR CLASSIFICATION FRAMEWORK Component Dimension Types Pure Sensors Modality Visual Auditory Source type Live Pre-captured Real World capturer Recognizer Tracker Space Mapper Event Mapper Simulator Renderer Visual Display Electro-magnetic waves (e.g. GPS) Haptic/Tactile 3D mesh Other Auditory Stil image Source type Live Form of Target Signal Form of the Output Event Pre-captured Image patch 3D primitives 3D Model Location (e.g. earth- reference coordinates) patch Other Recognized or not Additional data: Type, Timestamp, Recognition confidence level, other attributes Execution place Local Form of Target Signal Remote Image patch Form of the Output Event Spatial (2D, 3D, 6D, …) 3D primitives Haptics Aural 3D Model Earth- reference coordinates Aural (Intensity, Pitch, …) Others Location Others Hybrid Multi-user Haptics Hybrid Projection Controlled 3D holographic Other Aural Display Haptics Display UI Other physical properties Modality Visual Form of Visual Modality Execution place Local Remote Space type Spatial Audio Modality Visual Temporal Space & time 2D + t 3D + t User Interactivity Yes No Execution place Local Remote Number of simultaneous users Single-user Modality Visual Aural Execution place Local Remote Presentation Optical see through Video see through Mobility Fixed Mobile No of channels 2D (mono) 3D stereoscopic Haptics properties Other 2D Video 3D Video (video + depth) Temperature No of channels Mono Acoustic space coverage Type Vibration Interaction type Touch Spatial Headphones Pressure Click Speaker Temperature Drag Gesture Other Audio patch Haptic (Force, Direction, …) Audio Other MAR Reference Model 9 MAR SYSTEM CLASSES MAR Class V MAR Class R augmenting the 2D visual data captured by real or virtual camera augmenting the 2D visual data continuously captured by one or several real cameras and reconstructing the 3D environment (note: SLAM, PTAM) MAR Class A MAR Class H MAR Class G augmenting the aural modality augmenting the haptics modality using global position system to register synthetic objects in the real world MAR Class 3DV augmenting the 3D visual data captured by multiple cameras or video plus depth cameras augmenting the scene by using 3D audio data MAR Class 3DA MAR Reference Model 14 USE CASE EXAMPLES AND COVERAGE BY MAR REFERENCE MODEL ! ! ! MAR Reference Model 15 EXISTENT MAR RELATED SOLUTION/TECHNOLOGIES AND THEIR COVERAGE OF MAR-RM KML/ARML/KARML X3D Junaio OpenCV / OpenVX ! ARAF Vuforia Layar ARToolKit/OSGART
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